Wanted to try my hand at something more rustic, so I decided to do an old style pistol with a good mix of materials. I went through quite a bit of iterations with the materials until I was happy with it. Based this on concept art by the amazing Jeremy Love. Check out his work here:http://jeremylove.com/ Would love any…
Hi friends. My name is Evgenii, I do 3D graphics two years. I live in Russia. Do not know English perfectly. Currently working on a freelance momoent. I decided to seriously address the filling of his porftolio. And spread his first serious work. I am new to polycount and would like And hear your opinion about my work and…
https://www.youtube.com/watch?v=ecqrrPvg2-I Submission for "Ancient Civilizations: Lost & Found - Game Character Art (real-time)" Artstation competition https://www.artstation.com/contests/ancient-civilizations/challenges/16/submissions Original concept by Mohsen Malakooti…
Hey folks! A few words about my entry: I'll participate in the contest as a single artist. I have some basic painting and sketching skills and a background in architecture and interior visualisation, but will make an attempt to create an imaginary environment. My concept is about a hall, that was carved inside the mountain…
Hey Polycounters! I have been working on this off and on the last month in between work and other obligations. I've always wanted to make a fun stylized Link of my own. Here is a WIP of the textures so far. Don't mind the half closed eyes My coworker is rigging him up so he'll be finished up and posed soon. Thanks for…
When baking AO using multiple texture sets, objects that are using one texture set aren't affecting AO on objects using another texture sets as if "Ignore groups" were unchecked. I created a simple scene to demonstrate the bug. 1. First object using texture set #1 2. Second object using texture set #2 As you can see AO…
Hello, My name is Alex and I am a 3D character artist ;) . For about 4 years I have been developing characters for games and movies and I think this kind of work is the coolest kind of art. At the moment I have the following skills: Sculpting: Zbrush Modeling: Maya, 3D's Max, Houdini ClothSimulating: Marvelous Designer…
This is a model I've been working on for a little bit. Started with a stock Lee Enfield which I have since finished, so now it is onto the full auto conversion. Interesting gun, with some interesting shapes (a lot of circles cut into circles), and has been a fairly good challenge to model honestly. There's a lot going on…
As the picture in the following , u can see that Its feels there is a vertex sticky on the high poly, It's not related the polygon files, and one of my friends also suffer the problem. The version of XNormal is the newest Version. Did you know How to fix it? Let me show you the problem. I need to extrusion Cage size for…
Trying to build presentable portfolio work for substance designer and painter. And have questions about rendering and building the best looking materials. I took a substance material off substance share and I edited to fit into a scene through unreal engine. I'm new to substance designer so please be patient. I want to…