As the picture in the following , u can see that Its feels there is a vertex sticky on the high poly,
It's not related the polygon files, and one of my friends also suffer the problem.
The version of XNormal is the newest Version.
![Image: https://us.v-cdn.net/5021068/uploads/editor/us/lvud6tp82dlp.jpg](https://us.v-cdn.net/5021068/uploads/editor/us/lvud6tp82dlp.jpg)
Did you know How to fix it?
Let me show you the problem.
I need to extrusion Cage size for better baking results.
Image 1, When I enter 3D viewer on XNormal
![Image: https://us.v-cdn.net/5021068/uploads/editor/w3/3486jypn83k9.jpg](https://us.v-cdn.net/5021068/uploads/editor/w3/3486jypn83k9.jpg)
Image 2, When I extruded the Cage Size.
![Image: https://us.v-cdn.net/5021068/uploads/editor/tj/wuz74ry9tu5h.jpg](https://us.v-cdn.net/5021068/uploads/editor/tj/wuz74ry9tu5h.jpg)
Image 3 , I try to get more extrusion. The vertex's location does not work property as same as the others.
![Image: https://us.v-cdn.net/5021068/uploads/editor/9y/ph03970u8xz7.jpg](https://us.v-cdn.net/5021068/uploads/editor/9y/ph03970u8xz7.jpg)
Image 4&5, I check the normal map and present it in Marmoset Toolbags.
![](https://us.v-cdn.net/5021068/uploads/editor/fd/zkc43oudnd20.jpg)
![Image: https://us.v-cdn.net/5021068/uploads/editor/nx/ascohwwf68vn.jpg](https://us.v-cdn.net/5021068/uploads/editor/nx/ascohwwf68vn.jpg)
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