Hello Allegorithmic team. I am looking for a way to precisely control image projections onto a model in Painter. Now of course I am aware that I can paint and therefore "bake" to static pixels any texture image using the projection tool/brush ; but what I am actually looking for here is something similar to the dynamic…
Hi ! this is my last work . Something inspired by the dishonored art and piotr jablonski style ! ^^ Using the last brush pack of texturing xyz in zbrush . Hope you like it and give me some tips to improve it or my next work ! here more screen in high quality on my artstation . https://www.artstation.com/artwork/odAPW
Hey Everyone, I have posted a few times in level up and 10k so im sorry if you have seen duplicates, just trying to get as much feedback as possible so when i finially upload it onto my portfolio it will be the best piece ive done so far :) the link to the marmoset viewer is below, essentially i havent added any PBR…
Hello guys, There is a huge issue I have with the Bad Hands deformation in UE4, can't handle it anymore by my self... after hard working for days, still got no solution and asking for help. This is a FPS game I'm working on. Here is the GIF file of the issue: https://gyazo.com/6896ff3d77cb27b263c2bb9dc803a507 Just to point…
Hey guys, I've been wanting to do some particles where they only rotate in 2 coordinates instead of xyz. I've been looking all around for a solution of getting a billboard to follow the camera in XZ coordinates instead of only Z. Any ideas? Thanks in advance.
Hello, everyone! I have a 3D character ready (for gaming), I'm about to retopologize but have a quick question before I start. My question is, do you retopologize the eyeballs separately and then bridge the eyes (and the model) together after (making the eye sockets watertight and then adding the eyeball in the socket)?…
First is Captain Holt (Andre Braugher), who I sculpted last week. Today I'll be doing some work on Boyle (Joe Lo Truglio).Not sure if I'll do any other cast members, since I have some other ideas I want to get on, and I need more practice with full bodies/outfits. Struggled a bit getting the details on there. I think scale…
I'm trying to composite a scene with render elements, and no matter what I try, the final result it always off. Beauty Render: EMvunSE Composite: XYqvQm2 It seems like the color mapping may be wrong in some way, but I have no idea what could be causing it. Also this is in 32 bit, if I switch to 16 bit it becomes much…
A high quality, realistic log campfire object. Comes complete with flame and smoke particle effects, flickering light, animated sparks and sound effects. Available to purchase on the Unity Asset Store here: https://www.assetstore.unity3d.com/en/#!/content/38668 [ame="…
Hello, We are working on a project for our hobbyist group and would like some feed back on a question we are not sure about. We are trying to create the standards for all of our 3d modeler to make things easier in the future. We already have a naming convention in place. So are question at this time is. * What size can a…