No one has answered for a long time here, I update the topic so that someone else can see it, since I still don't understand why there is such strange padding in zbrush these images are parts of displacement map .exr 32bit in red channel (I brought the saturation down to 0 to easier see the difference) 1st one from zbrush…
OK this is really weird. All of a sudden now, when I try and play BF or BFDC, my machine bluescreens. It kills it. I've not update any hardware or software at all. I have the feeling it might be something to do with punkbuster. 'cos usually before the bluescreen I get a punkbuster kick message. Anyone know of any…
Hi everyone, I was updating my site, when all of a sudden a carousel (at least i think that's what it is) I had on my main page stopped working. The website was done by a friend I've lost touch with and I haven't really updated it in 4 years (yeah I know... ) Now I wanted to add more of my projects to the carousel and I…
I think I am done with the hi-poly and will let it sit a day, see if you have any input? Thanks to GCMP who's crit made me push harder with this (am separating my WIPS into projects, i need to finish this one next). Hi-poly renders... EDIT: Latest UPDATEs... redone scope and mag and barrel. More updates at end. Intial…
Hi all, I am trying to reimport a Rat mesh into DDO. However when ever i try i get an error message saying: Error loading mesh! Assimp.AssimpException: Error importing file: converting the string "0000000000000000000.000000" into a value resulted in overflow. I am trying to import an OBJ exported form maya 2017. Quixel is…
For manual retopo (Zbrush is already quite good for automatic one) I know well Max retopo tools and are too limiting, for example you can not cut and conform at same time, something that you can do in Topogun or Maya (and perhaps 3d-coat). Not interested in learning a full featured complex program only for retopo as Maya…
Updated: Evening Polycount. I was asked to post here by another member about a model I've been working on as of late. Currently it's fairly finished, just needs diffuse and specular made for it though I may look into making a high poly version done some point soon now I've got to grips with sub-D. Anyhow, take a look, let…
Hey all, Sorry if this is already answered, I was unable to find anything. I just updated to Substance Painter 2018.2.2. I am noticing that when I am in paint mode, my brush will stick to parts of the mesh in 2d view, like it's snapping to parts of the UVs or something. This only happens when I move my mouse/pen accross…
I like this game very much. My first exposure to 3DMAX because of this game. I hope that the future can be completed their resident evil. Unfortunately, at the moment I can only 3DMAX. Is now making some animation and model. https://www.youtube.com/watch?v=qBY-wWprVf0&feature=youtu.be…
Hello again! Our next challenge thread is now LIVE! Hop over to see our 5 concepts for May-June: https://polycount.com/discussion/219364/the-bi-monthly-environment-art-challenge-may-june-66 As always, feel free to continue posting updates for this challenge if you continue working on these projects. There was a lot of…