ZootFly is Hiring: ZootFly is growing to become one of the largest independent video game development studios in Central Europe. We're located in beautiful Slovenia, smack in the middle of Europe, just a hop from the hot Mediterranean, snowy Alpine peaks and rolling hills of famous vineyards. Where else can you choose…
Hey here is some stuff I did on Halo 5, I am only going to post the stuff I designed and modeled and the description. You can see more shots on Artstation as well. I mostly designed Forerunner alien architectures. https://www.artstation.com/artist/acms I designed and modeled the middle of the map hard surface forerunner…
I use Khronos PBR - it's good for product design because it doesn't change hue, preserves saturation, and gently smooths highlights. I hope Adobe will add it natively to Substance.
Hello, guys! I’m Gabriel "Grilo" Dias, a 3D Character Artist from Brazil with experience in creating high-quality characters for games and interactive media. I’m currently open for full-time/contract opportunities and am eager to bring your vision to life. Services Offered: * Character Sculpting: Realistic, stylized, or…
Monomi Park is seeking a talented Art Director to join development of our hit game, Slime Rancher, as well as future titles. The Art Director is a core role of the studio and is responsible for connecting development with the creative vision of the studio. As the Art Director, you will lead creative projects and evangelize…
I like the designs you have here. One thing that bothers me though is that in the first deign of your latest post It doesn't look like he would be able to bend his spine.
Ikarus Studios is currently looking for non-paid, deferred payment artists and modelers for a prototype episodic project, dotCase Files : Grimm Murders. Ikarus Studios is in its infancy and currently consists of yours truly. IS aims to not only create interactive multimedia, but also other areas of work including Film…
Hey guys! I’m finally happy to share my latest personal project: a real-time character study of Lagertha, portrayed by Katheryn Winnick in Vikings and inspired by the Barbarian concept from Diablo IV. The main goal of this project was to deepen my knowledge of the character creation workflow, striving to improve every…
little bit of texture work on the saree. still miles to go before I sleep but it's a start. pretty undecided on what designs to use so making a lot of different things in photoshop and just trying it all out. My photoshop game has definitely risen a few levels so far. Designing as you go like this isn't good for meeting a…