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Freelance 3D Character Artist Available for Work

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Hello, guys!

I’m Gabriel "Grilo" Dias, a 3D Character Artist from Brazil with experience in creating high-quality characters for games and interactive media. I’m currently open for full-time/contract opportunities and am eager to bring your vision to life.

Services Offered:

  • Character Sculpting: Realistic, stylized, or anything in between.

  • Modeling and Texturing: High and low-poly modeling, UV mapping, and PBR texturing.

  • Hair Creation: Hair cards or curves tailored to project needs.

  • Material Setup: Expertise in Unreal Engine.

  • Clothing and Accessories: Marvelous Designer workflows for realistic results.

Skills & Tools:

  • Software: ZBrush, Maya, Substance Painter, Marvelous Designer, Marmoset Toolbag, Unreal Engine.

  • Specialties: Human anatomy and realistic texturing.

  • Experience: Familiar with game-ready asset workflows, optimized topology, and adhering to technical requirements.

Click here to see my portfolio.

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Work Samples:





Why Work With Me?

  • Professional: Dedicated to delivering quality work on time.

  • Collaborative: Open communication and adaptability to feedback.

  • Detail-Oriented: Focused on achieving the creative vision and meeting industry standards.

Contact:

Feel free to reach out via:

  • Email: grilloartwork@gmail.com

  • Direct Message here on Polycount.

Let’s work together to create something amazing! I’m looking forward to collaborating on exciting projects and bringing characters to life for your game or media.

Best regards,
Gabe Grilo

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