I was lucky enough to get to model, design, rig and animate this machine for Halo 5 using all tiling textures. I also spun off the fans from it as well as the top and those were used around the level as well in different ways.
The play spaces in the other shots were made by Patrick Hammond, James Munroe, Chiyo Lai.
The original massout was was made by James Munroe based on a sketch by Sam Brown which I ended up keeping the finger things and the half circle at the top.
I had never designed anything untill I came to 343 and was growing bored of 3d until the my friend Jihoon showed me that design was something that I could learn and it allowed me to find a way to enjoy art again. It has been a cool experience and I am grateful to have worked on cool stuff that I enjoyed so much for my first go.
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I modeled the Guardian run and working with animation to make the parts all work and such when it animated. This was a lot of my earlier work and I will not post anywhere but I still wanted to share it:)
This is an overhang I designed for the middle area of "the breaking". I made a third of that map but didn't take any pictures. The other two thirds of that map were done by JIhoon Kim who will be posting an art dump soon.
Patrick Sutton: https://www.artstation.com/artist/patricksutton
Chin Fong: https://www.artstation.com/artist/chinfong
Jihoon Kim: https://www.artstation.com/artist/jihoonkim
Patrick Hammond: https://www.artstation.com/artist/itspatrickyo
James Munroe: https://www.artstation.com/artist/stoogensen
Wesley Griffith: https://www.artstation.com/artist/wesleygriffith
Tim Diaz https://www.artstation.com/artist/timdiaz
Liz Kirby: https://www.artstation.com/artist/triplestar
Jacob Stone: https://www.artstation.com/artist/urbanoxygen
Chris Lomaka: https://www.artstation.com/artist/chrislomaka
There are a lot more.
Anyways hope someone enjoys.