Hello all, we launched a 3D model search engine, which finds 3D models on the Internet with simple keyword search. The models can be previewed right on your browser without any plugins! (Chrome and Firefox recommended). Here's the link: http://www.yobi3d.com Also check out our interview on The Verge…
Welcome to "The Chess Deck"... THE CHESS DECK Sound Engineering & Music Production. Hip-Hop, Urban & EDM Production. British, Independent Artist. Based in Amsterdam. _______________________________________________________________________ Hi, my name is Will, I am a BSc Multimedia & Digital Systems specialist and would like…
@pior I think you misread that last sentence a little, or my comprehension is failing me. I think he's talking about having all the necessary precomputation done automatically in engine and applied automatically at the shader level, so from an artist perspective you just import a model and invoke the magic words: "Hell…
anyone know if the source engine specifically tf2 has support for vertex colour. im working a level that has lots of caves and tunnels in it and i rather model these in maya so i can have more control over the shape, instead of using displacmeants. and im trying to figure out if there is a way to use the meshes vertex…
COMPANY AND THE PROJECT We are an indie game studio consisted of professional and friendly people. Additionally, we are a team of skilled artists and dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. We are recruiting a few more members on the team…
Cheers thx for that, explains position of those tracks so assume legs deploy in a kinda storage position to enable travel over uneven soft ground. "Unfortunately I don't think the texturing is working very well to communicate that as I was very rushed doing it(even the pistons are completely rusted)." These 80lvl articles…
Team name: FIFE developing team. Project name: FIFE - Flexible Isometric Fallout(-like) Engine. (We're currently thinking about switching to a new name or at least changing the meaning of the FIFE acronym to show that we've moved away from the Fallout roots & limitations of the engine.) Brief description: Just like the…
I'm currently trying to build a 3D Environment of some of the scenes from the show RWBY. It's a 3D Anime show from Roosterteeth. The style they use is a mostly single colour or slight gradient with light texturing in places. Here are a few screenshots. They don't seem to have any actual shadows and just have and variation…
Guys, I am following all the developments of Unreal Engine, CRYENGINE and Unity for a couple of months now. Let me say something first - CRYENGINE already had REAL-TIME DYNAMIC GLOBAL ILLUMINATION since a few years back! Frostbite already has the WYSIWYG editor since frostbite 2, and now Unity 5 is coming with the Dynamic…
Greetings minasan, I have been lurking for a short time, ill have some arts up soon for peeps to get a feel of what im about. but for now, I need help from those of you who are more experienced. I am working on a demo that will show basic mechanics for a future MMO. I dont need an actual MMO engine at this time, one has…