Hi, a 3D Concept/exploration for the DPS french Challenge . I chose the Fètprox sages. Its supose to be a consul of 3 sages (half organic half machine) connect to their own stuctures with cables. I have just pose the main shapes. Now I try to focus on 3D modeling with a concept already draw for find a job quickly
[ame=" http://www.youtube.com/watch?v=fJzuaGGISiY"]3D Environment Flythrough - Destiny Tomb - YouTube[/ame] 3D Environment Flythrough, inspired by a concept for Bungie's Destiny.
Is there any way to bring a model that was modeled and unwrapped in 3ds Max into ZBrush, and keep the UV layout from 3ds Max? If there is, please share how!