A small, highly skilled artistic strike team of freelancers. For those who seek serious quality and next-level professionalism. We specialize in high-performance 3D art for games, VR, and web.
Hi, I’m Robert Berrier, founder of Mesh Masters.
We’ve been creating production-ready art and building 3D pipelines for over two decades. At Mesh Masters, we help studios cut through the chaos with scalable, consistent, and solid 3D art. Whether you’re a tiny indie or a high-pressure AAA team, we’ve got your back.
From early visioning to final polish, we take the lead.
- We build realistic battle-proven project plans that fit your needs and budgets.
- We help vision a bold and unique art style that stands out and makes an impact on the market.
- We drive and maintain art direction, or take a supporting role alongside your art director.
- We manage and handle art production, pipelines and engine integration.
In other words, we take full ownership. So your team can stay focused and confidently know your art and project is handled correctly.
From plug-in support to full pipeline ownership. We adapt to your needs.
We’ve helped:
- Indies looking to keep budgets small without losing visual quality
- Mid-sized studios needing an art partner that “handles it” without hassle
- AAA teams looking to plug in elite artists without the typical art micro-management
Check out our full portfolio at: www.MeshMasters.com
We’re currently booking new production slots for [Q2 & Q3 2025].
Need help with 3D art production, concept-to-final, or just a trusted partner to level up your project? Let’s talk.
Robert Berrier | Founder, CEO & Master Artist
www.MeshMasters.com | robert@meshmasters.com