Hi everyone! 👋
I'm Mayank, a passionate 3D Artist with over 3+ years of experience crafting high-quality game assets for PC, console, and mobile titles. I specialize in Characters, Weapons, Vehicles and Hard-surface Props, with a strong understanding of PBR workflow, sculpting, retopology, and texturing.
🎮 Whether you're working on a fantasy RPG, stylized indie, or a gritty shooter, I can help bring your vision to life with production-ready assets.
🛠️ Technical Expertise Across Pipelines:
Trad-clean low poly (optimized for animation & games)
Mid-poly workflow for cinematic or hybrid games
Decimated / scan cleanup assets
Weighted normals & mesh smoothing for better shading
Cloth simulation & detailing in Marvelous Designer/ZBrush
PBR texturing (Substance Painter / Designer)
Retopology, UVs, baking & LODs
Familiar with Unreal Engine & Unity export pipelines
📂 Portfolio: https://www.artstation.com/mayankproduction10
🎮 Discord- Mayank G1#9557
💼 Available for: Freelance / Contract
🕹️ Style: Realistic & Stylized
⏱️ Rate: Competitive & negotiable based on scope
If you’re a studio, solo dev, or team in need of a reliable and creative 3D artist—I’d love to collaborate!
Feel free to reach out via DM or email: mayankproduction10@gmail.com
Let’s build something amazing together! 🎨✨