Hi everyone! So I got a job about five months ago, after slogging through a darker period of my life. It's 100% my dream job; making 3d armour for Bare Mettle's Exanima, and possibly Sui Generis. Here's a player-made machinima that I thought was fantastic. https://www.youtube.com/watch?v=N7PC0fvdpe4 I've been busy, but now…
Hi There, My name is Alex Curtis and I am the Co-Founder / Creative Director here at PolyInteractive Games, We are currently in development of our first title in the new upcoming franchise Rise of Factions. We are looking for an enthusiastic 2D Artist who can adapt to our unique art style for UI and promotional material…
Hi There, My name is Alex Curtis and I am the Co-Founder / Creative Director here at PolyInteractive Games, We are currently in development of our first title in the new upcoming franchise Rise of Factions. We are looking for an enthusiastic 2D Artist who can adapt to our unique art style for UI and promotional material…
Company and Project Starboard Games is an Indie Game Developer consisted of highly professional and friendly people; we are a team of skilled artists and dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. INT is a 3D Sci-fi RPG with a strong emphasis…
Hello everyone, My name is Dean Day, I'm Founder & CEO of Greenlight Games: http://www.greenlightgames.co.uk We're a fairly new independent games studio and are dipping our toes into VR using the Oculus Rift. There's a basic and short game I'd like to create which will be very dark and runs along the lines of SAW, the…
[IMG][/img] Hey Polycount! Our USC Games team, Pareidolia, is looking for 2D and 3D Artists to join our development team! What is Pareidolia? Pareidolia is a 2D/3D puzzle platformer in development for PC and Second Screen. Players become a master puppeteer and manipulate props on a 3D stage (tablet) to cast platformable…
THE PROJECT INT is a 3D Sci-fi RPG with a strong emphasis on story, role playing, and innovative RPG features such as randomized companions. The focus is on the journey through a war-torn world with fast-paced combat against hordes of enemies. The player must accomplish quests like a traditional RPG, complete objectives,…
Our client is a successful and growing venture-backed games developer delivering free and innovative games across a wide range of social and mobile platforms. They are a responsive and dynamic company with a strong focus on quality and player experience. Their teams comprise of people who are innovative, agile and able to…
I was one of the main shark modelers for the previous app, Hungry Sharks Evolution, so when the sequel was started, I got to be the principle shark modeler. It was a really nice gig, working remotely but they flew me in for the launch party which was a river cruise on the Thames, and referred to me as the 5th beetle. Never…
Finally got some momentum and decided to texture this model.Initial model is done in rhino a few years ago, now i took it in houdini for some nice rounded edges, then optimized and UV'd in max.Baking was done in SD as was the entire texturing.The material is a layered one inside designer, starting from the base metal,…