Hi everyone! So I got a job about five months ago, after slogging through a darker period of my life. It's 100% my dream job; making 3d armour for Bare Mettle's Exanima, and possibly Sui Generis. Here's a player-made machinima that I thought was fantastic.
https://www.youtube.com/watch?v=N7PC0fvdpe4 I've been busy, but now that I've gotten into a routine, I'm able to look back and realize I'm only one of two-ish (indie studio; everyone knows a little - or a lot/everything - of something) dedicated 3d modelers. I feel I should branch out more; my employer is really awesome and gives me a lot of creative freedom, and my job situation feels stable at the moment, however it's assuring to have a backup plan in case BREXIT causes problems for the company, or maybe pokemons become real and eat the rest of my team, and I find myself freelancing again.
I'm wondering how I should plan for the future. I have high standards for the models I make for Exanima, so I can be proud of my steamy art dump when that happens. I'm also planning on dusting off my website and beginning personal projects again, however is there anything else I could/should do? Visit GDCs maybe? I'm currently traveling around working from my laptop, so I could possibly go to one.
I also play D&D on roll20, so if anyone out there would like an additional player in their group, that could be fun.
Happy weekendz everyone
Replies
Okay, maybe not always, but don't stop doing it either.
Ended up alright, as it came down to make or break, and there is nothing more that can give you the drive to get you out of a tough spot than having your back flat against a wall. Enjoy the job, soak up the awesomeness that is indie development! But yes, always keep up on side projects and bettering your portfolio, as you never know what professional work will actually be applicable towards landing a position in the future. Good luck!
If you can live for 6 months comfortably then you don't have too much to worry about.
Having said that, I'm living month to month right now because I can't afford to save much...
I was in a very similar spot few years back.
I do agree with dustin browns points. & I really recommend GDC in the US for networking. I litterally saved all my money every year to go there. I think your network is what makes or breaks your career long term. And it takes alot of time to build it.
In my case after 4 years indie I switched to bigger productions. I currently feel like i can learrn more stuff there but thats really a subjective thing
If you ever want to go AAA you might need someone to help you out a little for the transition since it's a fundamentally different environment.
But apart from that I'd say enjoy the ride. Indie is awesome
If you're the best artist in the room, you're in the wrong room.
@Jacquechoi you make a good point, it's an indie group, so there's only six of us, heh. I'm refining my technique, but I'm not really learning as fast as I could be, I think. Guess I'll just try to put myself out there more.
If you like it, keep on working there, and try to build up a savings just in case, so if you do have to look for work, you won't be quite so pressed. But, the fact that you said it was 100% your dream job makes me think, well, what's the problem then.
I just get this feeling I should keep moving, learning, and improving. It's kind of hard to describe; like, I feel like a dog that's caught up to a moving car after years of chasing it, but it's stopped. So, now I'm running circles around it wondering if the car's going move again so I can keep chasing it, lol
Thanks again for all the advice guys, couldn't have gotten anywhere without this community. I think I have it all sorted out from here, and maybe I'll run into some of you in person at the next GDC