Hi, im new here, i was previousley posting all my stuff on the Epic forums but no one can seem to help me with this problem and after 3 days of waiting for a reply i hope someone on here can give me an answer. Ok so i will fill you in on what is happening in my map. So i made a map using Landscape, not sure how big because…
Hey! My name is Michael Wood, which explains why my nickname is 'Woody'. I used to model and texture weapons for Counter strike source, back in the diffuse lit texture days. After a year or two hiatus where I never touched 3D, I decided to pick it up as a hobbie again! The reason I stopped for so long was because I could…
Hi Everyone, We're a small indie collaboration studio working on our PC/Mac title "Folk Tale". We wanted to share some of the initial progress with fellow polycounters. Here's the description taken from our website: Dive into the comedy-fantasy world of Folk Tale and lead your illiterate subjects to greatness, in spite of…
Hello everyone! This is my first post (second but I don't really count that since it doesn't have any real content..), so be as harsh/critical as possible!!! I'm thankful enough to be taking a CGMA course with ol' Clinton Crumpler on UE4 modular environments, and here's week one's progress so far! I'll try my best to keep…
Hey all, long time since an update! All I can really say is, lots of stuff has happened personally since I've last updated... But! I have been working on the environment when I can and I'm excited to show you what I've been up to. I've been revising textures along the way and this may have slowed progress a bit... To…
Yes, write things down. This is very important and useful for when arguing and fighting. You can point to contract and say "we agreed to this". Trust and communication is still important, and changes must still be possible. But then write down changes again in new contract! Always write down what you agree on!…
Progressive pressure on the audible & visual senses is all you have and films have an edge over games because there are real people involved. This will change within the next decade because characters in games will look more realistic. Below shows the classic pattern, audio / visual and atmosphere manipulation, progressive…
Hey Ryan, The first thing I notice is a very clear progression on your overall environment skills, which is great to see. The latest environment(I believe it was a monthly challenge) shows a lot of improvement from the others. That being said, I think everything done before that is too weak to be on a portfolio. Consider…
heh interesting... I think Banker Cat might be right? You've made some great progress on the muscles and things are starting to really come together, nice progress so far! Crits The C-Clamp hands and the slit mouth are really wreaking the overall look of the character. Hands convey an incredible amount of emotion and the…
Good progress, that's a noticeable improvement. At this point you really should get temporary models and textures for the lava and ceiling in there. Better to have something crappy and temp in there as a point of reference than empty space. Looking at it more closely, I was probably wrong about the geometry. It seems like…