This is my latest substance made with Designer. I really enjoyed trying to catch a specific stylized aspect. Artstation post : https://www.artstation.com/artwork/L2kOBk
I've been getting into substance designer recently, this is one of the materials I have been working on, please let me know any feedback for improvement.
Guys, I am facing a shading problem. In Substance Painter there's no problem, but when I export it and import it to Unity it has a shading problem. In Substance Painter: And in Unity: Help pleeeeeeeeeeeeeeeeeaaaaaassssseeeeeeeee!!!!!!
it´s my titan for the contest - 2014 Substance Contest - Battle of the Titans. you can watch W.I.P. http://forum.allegorithmic.com/index.php/topic,1602.15.html
in substance painter and marmoset toolbag the texture looks fine (straight lines on the pants) but in blender and maya it looks skewed, here are the images Blender: Substance painter
Personal game environment project based on a typical Spanish village. Created entirely with PBR materials made with Substance Designer and Substance Painter. https://vimeo.com/200058785
Final renders of a game scene, this project was mainly used to learn the pipeline from Maya - Substance Painter - Substance Designer - Unreal Engine 4. Comments and critiques welcome! Thanks