We're looking for an experienced UI artist to build (and help design) a Unity-based interface for-use on many platforms, from PC to mobile. The work starts right-away after payment and terms are settled. Must have experience with UI art reflected in a portfolio and the time to dive in to the art needed for this startup…
[PAID Freelance]I'm looking for a freelance character animator to rig and animate a full 3D character for unity and UE asset stores. I'm looking for a Rig, and 3-10 animations. Responsibilities:exp in facial rigging- eyes- open mouthexp in making rigs compatible with unity/ue4exp with animation state machine systems. eg:…
https://www.assetstore.unity3d.com/en/#!/search/page=1/sortby=popularity/query=publisher:15168 We're just getting our Unity weapon packs online with Unity now. For the moment we only have the .44 Magnum, but many more are coming. (https://www.assetstore.unity3d.com/en/#!/content/46206) Every weapon comes with 3 LODs, 4K…
Hi, my name is Rômulo Ferreira, I'm 3D Environment / Prop / Vehicles artist. Email: romulo.professional@gmail.com Skills: - High poly and Low poly modeling - Modular and Non-Modular - Retopology - Baking textures - UV mapping - Texture creation with software like Photoshop, Krita, Gimp and mainly Substance Designer and…
Hey everyone, i have come to point where i will have to create lots of props, which will require double sided texture, some even transparent double sided textures. I know you could technically just copy and flip the polygons in 3d modelling software, or you could used script - shader in unity to make that effect. But what…
Details of project posted in: http://www.polycount.com/forum/showthread.php?t=153011 I am searching for person that will explain us the workflow (not do the work, find proper workflow and explain us) for following: - texture modular pieces of cave with tileable texture - create proper maps and material setting in Unity 5…
I love this show. A while back I blocked out the ship and I think I’m going to pick it up again. You gotta make stuff for YOU, ya know? :D This as fun as hell to work on, and I think it will continue to be as long as I’m a fan of the series…which will be Fo-EVA <3 The level is totally playable in Unity 5, and my plans are…
I love this show. A while back I blocked out the ship and I think I’m going to pick it up again. You gotta make stuff for YOU, ya know? :D This as fun as hell to work on, and I think it will continue to be as long as I’m a fan of the series…which will be Fo-EVA <3 The level is totally playable in Unity 5, and my plans are…
Hi there, I've been trying to get my characters to export with their animation in tact for my game. I've been trying to make a habit of exporting my stuff to FBX to work with in Unity for when I have to work with people on other projects. However, every time I export my animated model, I run across a series of errors that…
Hello everyone, I'm quite new to the whole texturing world (Even though I have worked on games a lot in the past, but never for textures) So Now my goal is to stop this irrational fear of textures and make them while improving my skills. Here are my latest attempts at rock face textures, as well as a shader i built in…