I've got a complicated head model I need to detriangulate. What's the best way to do this? I have no knowledge of programming or scripts... I use 3ds Max; would this work? http://www.scriptspot.com/3ds-max/scripts/detriangulate-all-editable-meshes I heard that it's not very good with more detailed models, but not sure if…
Hi guys, I started learning 3d modelling a couple of days ago because I'm programming a 3d game and wanted to be able to do the whole process myself. The shoulders are not yet attached and the reason there are two swords is because I haven't disabled the mirror modifier yet. I'm using Blender and would love any feedback on…
Hello,
What are the best places to sell hi poly 3d models(non-realtime/game and non-3d printable) online? I'm already publishing models on Turbosquid and thinking about selling on other marketplaces. Appreciate if you can share your experience. Thanks.
The models look great. I really think you could polish it a bit more, though. Spending time on the presentation can go a long way. I'd also add one or two more models. The McLaren in your portfolio looks nice. I know you're looking for a job as a character artist, but it could show your hard surface modeling skills. Spend…
New to 3D modeling and Zbrush, appreciate any help y’all can throw at me. I don’t know all the lingo, but hopefully my screengrabs will help explain what I’m facing. Context here is I’m playing with ZBrush to ultimately design relief carvings from my CNC Router (using MeshCam in the middle to create toolpaths). I have an…
Hey Polycounters! Wanted to start up a WIP thread and hopefully get some good constructive feedback along the way while I work on this new project! Aim of this project is to study and broaden my understanding of character art. I particularly want to focus on improving my hand painting skills, and this character has a…
Hey there, I used to work for a 3D printing company doing characters among other things and the thing that sticks out to me first is that with this pose you will end up with quite a lot of support material, this is all essentially waste as it is required to prop up elements such as the arms of your model and any piece that…
If you have wow installed you can use WoW model viewer to look at all of the art assets in the game. You're able to view them with or without the textures, as well as just the wireframe. You're correct in your assumptions on textures. They need to all be hand painted, no normal or bump maps. I can't remember if you can…
The best dreams are the ones where you're modeling with no interface, its like the model is just floating in front of you and you can just move it around with your hands...yeah...in my dreams modeling is so much better.
Is there somwhere floating free example of human skin along with model ? I wanted to start working on realistic shader and I it would be cool to get an ready to go model with: 1. Normal map. 2. Color map. 3. Subdermal/Subsurface map. edit: I managed to find this: http://ir-ltd.net/infinite-3d-head-scan-released But it…