Hey Polycounters! Wanted to start up a WIP thread and hopefully get some good constructive feedback along the way while I work on this new project!
Aim of this project is to study and broaden my understanding of character art. I particularly want to focus on improving my hand painting skills, and this character has a variety of different materials that I believe will pose a fun challenge!
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I also just recently purchased Marmoset Toolbag, and I've never tried baking AO into the diffuse and I really want to experiment with that, and incorporate that into my workflow.
To start, as always, references!
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I'm modeling this beautiful design by Simon Dubuc:
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Artstation link to post:
https://www.artstation.com/artwork/DQD69Simon's artstation:
https://www.artstation.com/artist/simondubucHere's some League of Legends character models that I'm drawing reference from for when it comes to the painting/texturing, since they're all from the void.
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As for what I've done so far, I've began to sculpt the model, and it's new complete. Just have some minor polishing to do here-and there, then any changes sugested by you guys, but its mostly ready for the retopo.
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Critique is welcome!
Look forward to sharing more updates with you guys. Cheers!