Over the last two weeks I have learned so much about hard surface modeling and making high poly stuff to bake down to lows. Here is my current work, based off this concept art i found heres where the current high poly sits and heres a shot of the wireframe i added floaters for the small bolts and a few chunks that sit on…
First, Some pics: http://www.facebook.com/#!/album.php?fbid=10150093531827035&id=319541002034&aid=275523 Then a quick story: So, we're sitting there at the polycount meetup at lefty's, everyone around a few tables maneuvered next to each other. I'm talking/listening to Hanoh and Tim (space monkey) talk about Brink and…
Hello PC!, I have been luring around for some time and this is my first post! X3 I've been stuck with quite serious depression for two years and neglected my love for painting and modelling. I'm on the up! I've spent the last four days re-watching tutorials and modelling this mini sound bar which sits on my desk. I feel…
Hy polycount! I'm forwarding this: ArcTron3D is looking for a very flexible 3D generalist who can support us in a broad range of tasks. Location is Regensburg - Altenthann in Germany. Asap. PM me with a link to your portfolio + CV if you're interested // The ArcTron 3D Company - Engineering Services for 3D Surveying and…
Welcome to the Bi-Monthly Character Art Challenge! UPDATE: Challenge will run until the end of December January Previous Challenge Thread How it works * Each month, 3 Character Concepts will be provided * You're free to approach any of the concepts however you like, as long as you stay true to the essence of the original…
JAYSUS, LET FLY ON THAT INFECTED! THERE'S PLENTY OF TIMBER ON THE LINE! (click for link) ...Or you could let fly, if I could make that hurley replace the baseball bat in L4D2. I was hoping to release this today, but though I've been through a ton of tutorials I can't even recompile the standard bat and get it to show up in…
Hi guys, Ive been working like crazy over the last few months, finishing some mapping work for Nuclear Dawn and working on a website to provide a large, online expanding library of polished textures for game developers and 3D artists. Its been a labour of love, working day and night to build up a quality library of…
Hello everyone. I'm new to Polycount but not new to the industry/art. I'd like to take this time to introduce you to Bonsai Dragon. He's in preorder stages at PatchTogether.com. 50 preorders and he'll go into full production. What is PatchTogether you ask? I think it's a site EVERYONE here should start to post at. The…
So I have a $600-800 budget to try and get a good gaming rig, and im not the best at hardware so no building from scratch, even though its the best possible solution. Id prefer buying a decent desktop maybe 2.5-3.0ghz, few gb of ram, and switching out the graphics card to something that could easily run the majority of the…
I tried changing the albedo pixel format to linear but that didn't help. I tried rolling the version back via a download from the history section of the Toolbag website. Gives me the same version number (4064) and the same errors. The site keeps directing me to 4.06. You can find a toolbag 4.05 download link but it just…