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A St. Patrick's Day surprise!

polycounter lvl 12
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Reverend Speed polycounter lvl 12
JAYSUS, LET FLY ON THAT INFECTED! THERE'S PLENTY OF TIMBER ON THE LINE! (click for link)

...Or you could let fly, if I could make that hurley replace the baseball bat in L4D2.

I was hoping to release this today, but though I've been through a ton of tutorials I can't even recompile the standard bat and get it to show up in HLMV, let alone replace the bat and pack a .vpk.

I'm using Crowbar (AWESOME TOOL), Blender Source Tools (EQUALLY AWESOME), GCFScape and VTFEdit (the old reliables!) and Blender... but the labyrinth of Valve's material and model systems have defeated me - I can't figure out how to replace the bat view model with my hurley.

Can anybody help me? I'm looking for clear instructions on replacing a L4D2 view weapon with a hurley made in Blender using modern tools (eg. Crowbar and Blender Source Tools)- or somebody who can show me how to accomplish the swap, or somebody who can do it for me... I'd really like to get it out today. =)

Here's the .blend and textures (.tgas and .vtx and vtms).

I'll leave a list of the tutorials I've read and followed below, to show I've made an effort to get this running.

Whatever may happen, hope you guys have a great St. Patrick's day!

--Rev

https://developer.valvesoftware.com/wiki/Blender_Source_Tools_Help
http://forums.steampowered.com/forums/showthread.php?t=1536668
https://developer.valvesoftware.com/wiki/Creating_worldmodels_from_viewmodels
https://sites.google.com/site/zeqmacaw/tools/crowbar
http://l4d2.gamebanana.com/tuts/10739
http://l4d2.gamebanana.com/tuts/11118
http://steamcommunity.com/sharedfiles/filedetails/?id=155101824
http://steamcommunity.com/sharedfiles/filedetails/?id=159047840
https://developer.valvesoftware.com/wiki/Viewmodels_in_Blender
https://sites.google.com/site/zeqmacaw/tutorials

PS: Apologies for any dupe posts - as I say, I'm trying to get this out asap!
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