Hello, We are working on a game for the Microsoft XNA, Dream, Build Play contest (which ends on July 2). The game is currently about 80% finished. But all we have now is placeholder art and are in need of a complete art makeover. This game is mainly a top-down 2D scroller. Team name: AttnSpanGames Project name: HoneyComb…
Yeah dude whatever, I'm not here to argue semantics call it whatever you want. What i'm saying is i don't think a game can stand the test of time the same way as a movie or a book can, and with all the stuff coming out nowadays I have a hard time really seeing any game having the same kind of impact that games like…
Hey all, This is a little indie game I worked on back in 2007. We used the nebula engine and we got pretty far with it; but decided to hold off on completing the game. I thought it was great that Neox and Warby were eventually working on the same kind of thing. I really like the progress they're making; awesome work…
My class assignment is to do a Riot Games art test. We have to add a twist to an asset they give you. Also, we have to hand paint textures like LoL's art style. Google "Riot Games art test" to see some other people have done. I had time to work on mine a little bit yesterday, and I decided to make it volcanic/molten.…
How did you split it? Did you create new mods from scratch so each has a unique ModID string? Are they all uniquely named as well? If they are not stepping on each other, and were built without issues, then the next place to look is the warnings.log file from when the game is run. The file is in your home directory under…
from my experience EA treats their employees pretty well - I won't name names but I've heard horrible nightmare stories about studios most people outside the game industry hold up as their dream job. It all just comes down to your personality - getting into the game industry made most of my depression and anxiety problems…
Hi everyone, This is my first polycount contest, I'm very excited to be challenged to do a personal piece with a League of Legends topic. I started working on a splash image for one of my favorite champions, Nami, but redesigned to be the queen of the sands. My concept revolves around a kingdom much like Atlantis, but a…
I wouldn't mind throwing that guy under a bus... It seems like he's calling for the industry to mature like he has, well that's all fine and good except when you take into account not everyone is a douche bag making snarky videos about their love affair with games that are 15-20 years old. Freedom of expression means you…
Working in Atari tech support we had to set up exchanges for Thousands of ps2 games. I would be on the phone for hours sometimes several calls over weeks, trying to get people to understand its not the disc. People wouldn't accept the fact that thier ps2 was junk and needed to be fixed. "But all my other games only lock up…
Stratosphere Games, a mobile game studio focusing on core mobile games in Berlin, is looking for a Senior Game Artist for our current and upcoming projects who will be responsible for creating multiple concepts and production quality game assets, while interacting directly with peers, leads, and other disciplines. This…