For me Digital Sketchbooks is like paint sketching etc but i doing Zbrush 3d Sculpting mayeb i am wrong or not no meter this can be Digital Sketchbooks or 3D art who ever want to see there liking of this i want to be this my and others reminder keep on doing something what u love u can make big progress no meter what kind…
Hello, I made an introduction post a while ago but that wasn't much of an introduction. Anyway, My name is Orion, I am 21 years old, and I have wanted to be a game artist for a while now, I feel like I'm at the point I need to get a job or find something else to do for food. I been trying to get a portfolio togather but…
Arc Productions, a Canadian based CG animation and visual effects facility located in downtown Toronto is looking for Lead Riggers to join the team. With over 250 artists and technical directors and the most up to date resources available, we bring the vision to both major Hollywood studios and independent producers to…
Much appreciated SouL (and dayum, wish I had your 2D skills). I'm not entirely happy with what I have at the moment, and I don't actually think the path I'm on at the moment is the best for my research project. So I think I'll start the head again from scratch (in Silo 2 which they said today should be out in a few days).…
Hi, is there any way i can select and edit inner part of the mesh in 3ds max? So for example i have an object, a cartoon head and i want to select and edit inner part of the mouth so i can make pharynx. I need to approach from back of the head. In zbrush you do that with selection tools...... but how to do it in 3ds max? I…
Ok, so I'm new at taking the idea modeling to low poly in regard for use in a game engine. I'm starting out simple. I've done some research on mapping and such as I've really only focused on the modeling aspect itself in high poly. Right now I'm working on a Pick head Axe in 3Ds Max. From what I understood from various…
So I'm finally getting around to learning zbrush although I've been a registered zb owner for more than a year now and I want to try and make a normal mapped head. I've never done normal mapping before so I'm confused So far I've completed a lo-res mesh modeled in wings and a hires subdivided and detailed in zbrush. Only…
We're looking into purchasing an auto lip syncing tool, along with possibly some kind of auto head creator at work. These are the programs I've come across, has anyone here used any of these and have any feedback on how useful/easy to use it was? Lip Synch/Facial Animation Voice-O-Matic:…