It's no secret how amazing this game looks. Since I seem to have an obsession with sculpting pillars and rocks, I feel trying my hand at creating an environment for this game would be fun. Considering the skill level of the artists who worked on this game, I have the following goals for this project; 1 ) Don't botch it…
Hello guys and girls :) We finaly released the game and i would like to share with you some of my works. I was responsible for creating some environments, vegetation ( trees ) and all the skill effects ( first time doing VFX for games ). I hope you like them. Artstation here -> https://www.artstation.com/massconfusion…
Greetings Everyone! I'm Stephanie from Ninja Vault team. Some of you may have known that we're currently working on a 3D Action RPG game called Parachronism: Order of Chaos. It is now almost done (I'll show you the progress below). But we still need more members to make it complete. First, here are about the game: THE…
I talked to a Discreet sales rep some time ago about this issue, and he told me an interesting story. Apparently support got a call, where the caller (game company) reported an error that was common during the beta testing of that Max release. Since beta had long since passed, the Discreet support rep figured out they were…
It's Friday! If you're having a lack-luster day or just really looking forward to Beer O'Clock. Then let's kick the day off with some inspirational art and some praise for your TF2 entries. If this doesn't help, ask kp to show you his reference folder of cute puppy pictures. Into the Pixel Every year a panel of jurors from…
My name is James Rutter, I work as a 3D artist from England. Currently I am available as a freelance artist. I have worked for Ubisoft Bluebyte creating several player and environment assets such as cliffs, foliage and player objects like mines and catapults. During my time at Dovetail Games I was responsible for building…
Sounds cool to me, very similar to what Dead Rising 2 did with Case West and Case Zero. Zero was released before the game came out and was a small taste of the experience in a complete mini game, not just a demo. You had to pay for it but I believe it sold up to a million and was really successful for Capcom, especially…
Venture X [Logo](https://picload.org/view/rwraccra/venture-xlogo.png.html) Game Name: Venture X Hey, my name is Saltuk and together with some friends we are trying to create a 2D tile-based RPG game. No studio or company, as it is an indie project.However we still lack some artists that have experiences with tile-based…
Hello everyone, I have a question and I did not know where to ask . I have a job offer to be a game artist for an idle game on smartphone. I wish to know how long in terms of hours does it take to make the visuals of a game when you're a beginner. I also wanted to know in how many steps do you divide the visuals of a game.…
giveing it the same name will overwrite it? for models i dont use the re-import function at all since i find it too buggy and always just manaully import with the same name and let it over write.