Hey there, I'm following along in a beginner's fundamentals tutorial from Pluralsight, It's a great tutorial and I'm understanding the concepts as they come. However, something is going wrong in my run through. This gif is of my cube https://gyazo.com/10218081cd7d08607a2a84806944b86e My node tree or whatever, sorry And…
I'm helping some friends with a game they're working on (Project Unity) mostly doing environment art. I've never used Unity before, though, so any help you could offer would be much appreciated =]. To the best of my knowledge this will be distributed as a browser game, so if you have any suggestions for optimizing texture…
Looking for one or two PBR Texture artists who are expert Substance Designer users to help create 50+ Substances. I cannot specifically disclose what this is for publicly. However, our studio needs to create ~ 50 production ready, HiRES Substances that will be exported as Bitmaps for use in our proprietary software.…
Thank you so much, so I'll be studying "Decals" soon. Well ... a good trick :smile: . Okay I'll search google in this way. Seems I would get better results with this trick. Thanks.
@trebor777: That's so cool! I never knew you could do that. The split by UVs trick is cool, and you can also split it a mesh apart by elements by using the "Auto groups" button, but the UV trick is more efficient.
Thanks JBoskma, haven't seen it myself either. That's soo cool. I thougth it was a great tutorial video showing off some neat tricks and such. And yes it is a great tutorial video showing off some nifty tricks!
I have been playing with basic terrain for Battletech in tinkercad, trying to get a good foundation for a modular hex system. But what i am unsure how to approach is the detailing once the foundations are done. Like adding texture to the different terrain types, and details in walls and buildings. I have seen great tile…
I wanted to start a sketchbook here for feedback and to track my progress primarily focusing on the 2d side of things. Here are two hand painted textures I've done recently. I would GREATLY appreciate any critiques and advice, I think hand painting textures has become a drug of sorts for me. I cant get enough of it. A…
Well I decided I would start posting some of my architectural work. Currently working on a downtown city block kind of thing. It's going to be an older neighborhood but still very functional and sort of kept up but some decay to it. I will post a shot of one of the main buildings later with it assembled. Until then here is…