in desperate need of help fast as i return to Cambridge next tuesday and need to setup new pc (Dell XPS 420+Vista Ultimate) Just got a new pc and have 2 questions- 1.New pc does not have serial ports but lots of USB,My art tablet only has serial,do i need a serial to usb connector? 2.New pc has Vista Ultimate can anyone…
Hi everyone, soo after searching loads here and other sites, im unable to decided which is better way to make glass window. 1. Have 2 material ID and mask (for window) and make a cube map etc 2. Have the glass mesh as separate and make a cube map etc Personaly 1 i prefer as less meshes i have to play with. Either way i…
When creating a game character, which of the following two can clean the normal map more beautifully? 1. Low-poly modeling → UV unwrap → High-poly sculpting detail → High Low bake 2. High-poly modeling and sculpting detail → Retopology → UV unwrap → High Low bake I am creating at my company in method 1. The reason is that…
Howdy. Longtime semi-lurker here. Anyway, I recently finished the second episode of my single player HL2 mod "Handle With Care," part of a larger experimental mod series called Radiator. Reactions have been kind of all across the board, ranging from "Meh, this sucks" to "This has changed my life forever" - but I'm curious…
Used the Macro recorder to automate switching up all the uv chanels when you're using the rtt seam fix method described here: http://www.gamasutra.com/features/20061019/kojesta_01.shtml Run the script after you select the faces that have the offending seam in them...after you run the script adjust your uvs, then set up…
Hiya! So, yes, I am doing a sci fi hallway!!! It's practice for a job so it makes sense. I've done a modular layout. Its my first go at this style of environment creation and would LOVE some professional advice if anyone can be bothered. Here is the breakdown 2 things to note 1. I'm going to make a blast door (not in…
Useful for creating facial rigs, this JUST builds the sticks, it doesn't link them. I still need to tidy up the linking code (it works now, but it's still hardcoded in places), I'll post it when I get a chance. The fairly step by step explanation of how I went about this is here:…
CANVAS Source Engine Game Project What is Canvas? Canvas is a Source Engine-powered thirdperson action/adventure game that details the adventure of a psychic girl named Milena and her sadistic companion teddy bear Borden. Together they venture into the realms of paintings. Pictures (and videos) speaks a thousand words so…
Hey everyone! I came to the realization a while ago that my portfolio was entirely lacking in the environment department. So I went on the hunt and ended up deciding on actualizing one of concepts that Cory Loftis generated for Wildstar: I'm hoping that I end up doing it justice. : ) Some goals I have for this project: 1)…
These are the props I entered into the Shogunate ArtStation Challenge. Combination Long Rifle "Whisper in the Wind" The design is based off an original concept I had made for the challenge. I love multipurpose weapons and things that lock together to create something new. Working on the Shogunate ArtStation Challenge, I…