Used the Macro recorder to automate switching up all the uv chanels when you're using the rtt seam fix method described here:
http://www.gamasutra.com/features/20061019/kojesta_01.shtml
Run the script after you select the faces that have the offending seam in them...after you run the script adjust your uvs, then set up your RTT
modPanel.addModToSelection (Edit_Mesh ()) ui:on
subobjectLevel = 4
modPanel.setCurrentObject $.modifiers[#Edit_Mesh]
modPanel.addModToSelection (Unwrap_UVW ()) ui:on
modPanel.addModToSelection (Unwrap_UVW ()) ui:on
$.modifiers[#unwrap_uvw].unwrap.setMapChannel 2
modPanel.addModToSelection (Uvwmap ()) ui:on
$.modifiers[#UVW_Mapping].mapChannel = 2
modPanel.addModToSelection (Unwrap_UVW ()) ui:on
$.modifiers[#unwrap_uvw].unwrap.setMapChannel 2
$.modifiers[#unwrap_uvw].unwrap.scale ()
makes it a little bit quicker
Replies
Thanks! I'll try it out when I get some time.