Rigging Dojo presents: Anatomy for rigging and modeling with Jeff Hesser We are back for another live web event, Join us Wednesday September 8th, 2010 @ 8:30 CST as Rigging Dojo presents: Anatomy for rigging and modeling with Jeff Hesser Improve your work and understanding of joint movement in the Human Body. A must see if…
Hello There! I've been tasked with recreating a warhammer universe environment, with strong consideration for wear and tear, and i settled on this "Arcane Ruins" diorama from the games-workshop website: Theres plenty of bullet riddled wear and tear here, and broken pillars etc, also appears highly modular which works…
Hello fellow artists, now it's my turn to present my entry for the running CSGO-contest. Let me start off with a little moodsheet and the basic idea: So, as you might have guessed, the main idea will be the blue lines and an overall dark skins with bright highlights. In my eyes we already have enough handdrawn sketches put…
I think I was able to resolve my issue with forgetting to reset X-Forms before skinning by saving and re-importing the vertex weights once reseted. Thread here: http://www.polycount.com/forum/showthread.php?p=2180892 While the rig seems to work the scale of the imported meshes is still wrong. Just did a quick thest with…
You can have actually have this kind of work (pure sculpting/posing) in the miniatures for war games/board games, scale miniatures, and designer toy industry. While some artists simply power through the count spamming the detail, decimating and then tossing the work to a printer, it does help to know proper edgeflow for…
I think those days are long gone myself; I would have agreed with you last year, but two or three of the biggest offenders haven't posted all that much in a while...PC really is quite a nice place now, with a lot of (totally gay as you mentioned) love going around. Coupled with the constructive criticism you get ,and the…
Yeah but then isn't that then getting rid of one of the cool things about Greenlight, showing off your early game idea and saying, "Hey, is anyone interested in this?" Some people are just putting up raw ideas and getting feedback, and then building that community. Where as if it was a service where you put money up-front…
Josh - My gestures range from 1 - 5 minutes. But sometimes during model breaks, I will go back to the drawings and touch them up some more :] During the gestures I try to get the main stuff so I can add embellishment later. 30 seconds is hard to get anything more than action lines really, let alone form. The newsprint is…
Welcome to Polycount! Don't drink the milk. :/ 1. Being 23, is it to late for me to consider a career in game design? I already feel to old so I really don't want to waste time. I didn't even begin training/learning until I was ~24. I'm now 32. 2. Would getting a general art degree from a small local college benefit me?…
u have to be carefull with those dota2 descriptions, many of them where changed from original dota cause of some blizzard rights (in this case: tauren race). but after all the playerbase is the same, and they can kill ur whole work with a workshop shitstorm just cause they have another picture of something then u do.. some…