Hey Polycounters! I'll be starting my next environment very soon. Here are the concept Images and some quick notes calling out the props/materials by text. Artwork by Evgeniy Musienko. Notes: Last Image is just inspiration for more prop ideas. All art is by Evgeniy Musienko.
Greetings. I'm currently available to do Environment, props or weapons. I'm located in Orlando, Florida. I'm available for contract, onsite or remote work. Alex My artstation is alexperez3dartist.artstation.com Here are some samples of my work.
Possible but not strong enough to really sell the environment art. There are better alternatives, videos, unity, other apps that can make the environment art more impressive. Have you seen this: http://www.unrealengine.com/flash/
Hey there! My name is Matt, and I'm an aspiring environment concept artist looking to take my work to a professional AAA level. Please do me a favor and brutally critique my work if you have the time/inclination. I won't be offended so please feel free to be blunt! My Artstation: https://www.artstation.com/mbed Thanks for…
Hi there :) I'm an environment and prop artist (tho i also do other stuff) and after being employed for about 2 years i want to give freelancing a try (starting in january), which is why i would be greatful for any kind of opinion and suggestions on my portfolio. Here goes: http://cetravision.de/gallery.htm Thanks in…
Hello polycount! My name is Derek and I am currently working on my Environment/prop portfolio. I am looking for feedback of any kind really. Keep/drop the 2D? Put in a WIP section? bigger pictures? Does the layout make your eyes bleed? Any and all feedback would be greatly appreciated. Thanks for taking a look! Link:…
Hi, As of now, prototype of our game is ready. This is a third person open world RPG. We need someone who can do props and environment art work(3d) for our project. Kindly revert back with your hourly price. Don't forget to attach a link to your portfolio. Note : Proposal without price will not be considered. Contact :…
We need more environment artists! and it's Halo 4 damn it! APPLY NOW http://www.microsoft-careers.com/go/343-Industries-Jobs/190537/ PS. We're also looking for Character artists. More jobs here:…
I'm currently using mask's generated in World Creator for my terrain, problem is they don't hold up for close up shots, even at 8k. how can I get around this, are there some techniques environment artists use that i can implement? any help is appreciated.
Hello Polycount! I'm currently working on a beach house environment for both practise and to start my portifolio, but I feel like the colors are off, even though I can't tell why. If it's possible, I'd love to hear your opinions and advice, please! :)