Frankly I don't even recall if it's always done this, but I'm in 3ds Max 2013 and it's annoying the shit out of me. It's so basic, but I'm realizing just how much time I'm wasting because of this. Workflow sample - If you press 1, you're in Vertex Mode. If you press 1 again, you exit sub-object mode and go into Object…
Finally able to get my Throne Room started! I'm a student at the Art Institute of Phoenix (Game Art and Design) and now that I've finished up a few midterm projects I'm underway and extremely excited! My concept is to create the throne room of a rogue mage that magically enslaved an ancient golem, and to compound his…
Hello Polycount! This is the first and official thread revealing P-TOR Studio to you fine people and this abundant forum. Firstly, please let me introduce the studio. My name is Adler Romero, Founder of P-TOR Studio, along with Jessica Sacks Co-founder of P-TOR Studio. We are a small independent freelancing company that…
Really sorry if this is a stupid request or not appropriate for this forum. I have a .OBJ object which I'm looking for somebody to help me apply artwork to. It's a scan of an aircraft and I only need the really basic details putting on. I have decent pictures of the real life ac which the scan is generated from so I'm…
Greetings summonners. I'm glad to present you my environment concepts for this contest. My main goal was to create this rugged, and stark barbarian theme. Before i got any shape in my head i knew it's gonna be made out of stone, wood, with few rusty metal addons. Many components are going to be tied up with ropes. I've…
Hi all, I've recently been studying texture mapping techniques in Pokemon maps, I found that rooms are made of many many smaller texture maps rather than one big Atlas, I know this is to do with the texture map size limitation but I found in the current switch game that the rooms tend to be made the same way with lots of…
Hello everyone, Currently my university assignment is to create something based off of a current company and to see what they are looking for in terms of skills for a job. My current brief. ''I have decided on creating a character based on World of Warcraft, the character will be designed for a zone that does not exist but…
Hi everyone! My name is Alvaro and I from Spain. I am studying game development for about 1 year more or less and I want to share with you my final Master Project of Unity that I am coursing right now. I open this thread to update the development of this project. The game is called "Fifo's Night" and is a 3D Plaforms and…
Hello everyone. I'm posting this on behalf of a friend, Eric Lagel, who is looking to start production on a new game. However, before full-scale production starts he needs help producing a pitch trailer. The game in question will play like a mix of League of Legends/Team Fortress 2, set in a modern city environment but…
Hey! So I'm working on tuning up my 3D skills this year in 2017 by really focusing on a game project I've been imagining for a long time now. 'Imagine an Action-RPG that plays like a personality test.' You play as Proto, a kid finishing highschool with no idea where life is going. The world is a scary, depressing place…