Hey. Im big fan of ancient Rome and in particular of the game Ryse Son of Rome. Even after 7 years game looks incredible! I admire people who made it. I choose concept from Karakter (thank you!), which they did for Crytek. In general, no changes, except for cut off parts (to get in the correct aspect ratio), which I will…
I started the blockout in early 2020 with full intention of completing this year, but we all know how that went. My goal is to complete it in 2021. I really like the early block in stages, so full of promise and excitement, before I start to hate that I tackle such big projects! One of my absolute favourite tv shows for so…
COMPLETED MODEL Appending the finished model to the first post. Follow up at the end of the thread. ORIGINAL POST BELOW In the process of learning blender and creating a environment art/props portfolio. Here's the blockout of the scifi military radio, Kepler Industries brand. I'm following Simon Fuchs' military radio…
MOST RECENT: ORIGINAL POST: Hey guys! I'm working through the first character I've ever created and I wanted to get some feedback since I'm figuring it out as I go. Armandeo allowed me to use his concept from deviant art. Here is the concept: and the artist link - http://armandeo64.deviantart.com/gallery/#/d47yux4 Hi Res…
Hello there, I'm a Game Development student @ Digital Arts & Entertainment in Belgium. For one of our courses we have to make a finished level for unreal tournament, preferably in a sci-fi modular style. I started working on a blockout and already tried to define a style for my sci fi panels based on existing art. I'm not…
Hey all I started working on my school project for an environment. I had to pick a piece of concept art and make it in maya I choose the art of the magic card Watery Grave since I started with the blockout I cant seem to get the camera right though. I've been trying to search for help online but I couldn't find anything…
Im currently working on a weapon for a female character in one of my classes. This is it's blockout so far. I plan to lengthen the scythe in general because it seems too bulky for a female character. Though one thing im questioning is retopology. Which i plan to do after this. My question is how does the industry take…
Hi all. Just a quick post from me here... progression as I go with updates to come. Planning on having this done by the time D3 releases, so I am giving myself 2 weeks! I work best with personal deadlines, so yup... I found this pic on flickr, decided that it was simple enough yet visually sophisticated to have a realistic…
Hey there ! I really need a environement piece for my portfolio, so I did a little concept (I did this with an iPad because I didn't have my computer at that moment :) ) It's really a rough one, I intend to do more detailed sketches But from that base, I made this little blockout in Max And I just started to make some…
Hello guys, i've a question about the new nDO. I searched a lot but i didnt fint any answer on this. I created some basic blockout shapes in photoshop. These i want to convert into normal maps. This is working fine. But here comes the problem: In the old nDO the results can be shown on a cube and get a live information…