Great Idea for a thread, but unless i've missed some specific issues I honestly feel there probably isn't much that is needed other than strongly suggesting that users switch to xNormal to bake out the required input maps. Though Blender is great in many wyas there are issues with using it to generate input maps and I've…
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One way to do it is with GoZ (or the GoB plugin for Blender) You have to jump through some hoops to get it working properly but that info is all on the web. If you are retopoing then sending a decimated version of the finished mesh to Blender is usually enough. 1/ Download GoB and activate it in Blender. 2/ Transfer a…
With a lot of developments and features being added to Blender in the past months where sculpting is involved, I am wondering how these features are compared to ZBrush currently. I do gather that ZBrush is probably better since its tailored to sculpting specifically but what about ZModeler, how does that hold up. I am not…
Nasser your work is simply amazing for former user of max it made the transition as painless as possible given the amount of drawback in the current blender architecture. You are very talented and i can't wait to see how far you will bring blender to a fast modeling tool because as it is even in 2.8 it is far from…
A new Blender beta has just come out. However, for production, I would wait for another week before using it because the .obj exporter is recently broken. Either that, or use an older version. If you can build it yourself, the corrected code should be linked to below. From Nathan Letwory: Release logs:…
Hello, Recently Blender got a welcome addition of interaction/hotkey presets. It allows users to quickly change the way Blender behaves and mimics user interaction of other 3d applications. However, these presets first need to be made. Users are encouraged to contribute such presets for other 3d apps and if done properly…
Started baking textures in marmoset whitch i created in blender. Have some problem witch seams in UV cuts. I think its trouble with normals. Some faces dont have normals in marmoset but have it in blender. Reset them in blender dont help.
Haven't tested Blender 2.8 but will try it out once the stable version is released later this month. I use Maya and Blender 2.79 at work, but mostly Blender due to personal preferences. Andrea's comments above are spot on. One thing I'd like to add is that you don't necessarily need to "migrate" to another software. You…
A couple of great things happening in the 3D game art community today! * GameArtisan's has a great thread on male/female topology. * Eat3D has a great, FREE, video for ZBrush to Blender shennanigans. Click on through for full details. Over at GameArtisans there's a wonderful thread started by Mrpearlzildjian about creating…