A couple of great things happening in the 3D game art community today!
Click on through for full details.
Over at GameArtisans there's a wonderful thread started by Mrpearlzildjian about creating topology for male & female characters. If you're just getting in to 3D videogame art and have started thinking about creating efficient, effective topology for your meshes this thread would be a good place to start.
How are the blender tools these days? That's one 3D app I've never checked out. Maybe I should! Pros? Cons?