Hey guys, I've started work on an environmental piece based off some Warhammer Online concept art. I thought I'd post my progress here for some C&Cs along the way, and hopefully a bit more motivation to help me finish the project. (I have a habit of quitting projects) Anyways, Here's the piece of concept art I am…
Hi everyone, this is the first time I'm posting here so nice to meet ya. I have a basic understanding of topology/ retopology but I'm having a hard time figuring out where to really get started. I want to create low poly game characters that have a small amount of deformation issues for animation, so I would like to do…
Quick backstory- I've been doing freelance for the past two years and unfortunately it's not the type of work I would consider putting on my reel. I'm working on updating it, but it's slow going considering I have a few projects going on at the same time. Here's the issue: There are quite a few studio job openings near me…
I have attempted to make many game environments in the past but have never fully completed one because I lost motivation or because I start with a concept that was too challenging for me. After about a 4 month break from doing any 3D work I am ready to try again with a more simple concept to work with. I will be posting…
It came to my attention that my post in this thread: "NAZIS!! NAZIS!! HITLER! NAZIS! Damn MoP beat me to it =P" Was missunderstood by some to mean something else. I was envoking Godwin's Law to bring an end to the bickering. I tried to go back and make the "NAZIS!! NAZIS!! HITLER! NAZIS!" a link to the explaination of…
After applying UV coordinates in ZBrush (working on clone, unwrapping, and copy/pasting using UV Master) to my model I imported both the high and low poly objects into xNormal and the mapping seems to go accordingly (I am able to clearly see the generated normal map in the preview window) until a popup appears describing…
Dude, you can't be serious. People are giving you advice and you can't even see the reality of your castle. Even for a limited amount of time, this is sub-par. I mean do you see your ground texture? It has plants on it of all things, it has plants that would be about 10-20 feet given your scale. There is no normals, no…
I've burned through my lolposts quota for this month, sorry. Hi everyone! It's me! The downfall of Polycount, the vile criminal mastermind who dared commit this heinous crime to the most holy of frontpages: sharing something that made me laugh. Here we are, in the burned rubble of what was once Polycount, picking through…
Necro post I bought one of these the past week, after reading this thread and doing my research online. Definitely not disappointed, they're what they say they are. I got a slightly different model - a Yamakasi Catleap - but the details are the same. IPS, LED 27" @ 2560 x 1440, and the colours are fantastic. I'm finding I…
@Krystian_Zem thank you very much man !! yeah sure heres a break down most of it was done in post so I just got a normal render from keyshot, I think I used the default lighting set up. Then I brought it into photoshop and went to select - color range and selected the lightest value on the model, and brought the fuzziness…