I have attempted to make many game environments in the past but have never fully completed one because I lost motivation or because I start with a concept that was too challenging for me. After about a 4 month break from doing any 3D work I am ready to try again with a more simple concept to work with. I will be posting all my progress on this thread and hopefully it will keep me motivated to finish it and help me become a better 3D artist. I'm looking for as much constructive criticism as I can get so I can improve.
This is the scene I will be trying to create. If you have any tips on how I should go about making this scene let me know
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Also for the wall I wasn't sure if it was more optimized using a single piece of geometry with more faces, or having multiple low poly pieces of geometry on top each other. I ended up making the entire model from a single piece of geometry. Can someone tell if that was right or not?
(I know my topology is bad here, I'm still getting the hang of it)