So I've got a character diving into the water, jumping back out then falling back in. He emits a splash in the AnimSequence for each of these. The problem is, with all the tumbling and such the particle emitter is rotating around so the splash isn't splashing up like it's supposed to, its splashing based on whatever…
hello, what do u think about those mentioned softwares? is it used in AAA ? what about hair system? is it possible to export haircards obj/fbx with textures ? if u have experience with it, what are pros and cons?
TimeGate Studios, developer of the award-winning F.E.A.R. Extraction Point and Axis & Allies, is looking for a talented and experienced Senior Artist to work on several high-profile titles! Projects in development include the Unreal Engine 3-powered Section 8, a team-based first-person shooter where elite powered-armor…
Raven 4 Studios is an Indie study to develop high quality video games for PC and Xbox platforms. We are looking for a talented character concept artist to help develop a high quality game. You will be tasked to develop ideas from initial conceptual stages to final artwork production, working closely with the team. This…
Hey all, My name is Sophie Brennan and I'm looking for some remote, short-term freelance work starting from late July. My most recent work was on The Order:1886 (PS4) as an in-house character technical artist rigging a variety of props and characters. Able to rig in Maya, or create tools with Maya Python/PyMEL. Here is a…
Hey Guyz :\ , I Founded a new Blog WIth All of of my 3ds max RIgged CHaracters and Animals Collection :poly121: .A lot of Character Are also Rigged by me. SO i also want that you people checkout My work and all other stuff .. It also Has animation mentor :poly142: Stuff For 3ds Max.. so For Now its Not Completely Updated ,…
Hi there! I'm Naara, an artist with more than 3 years of experience doing personal art commissions for my clients. Works that include character design, fantasy-themed illustrations and portraits. Below you can check out my examples and style. Feel free to get in touch using any available means, so we can better discuss how…
[TBG] In Need Of Character Animators! As you know, we currently have several character models completed and fully rigged ready for animation. This is proving to be a hassle as we dont currently have anybody who is up to the task of animating them, sadly. Like I said, these are fully completed models that are rigged and…
Rockstar Games is looking for an enthusiastic, talented and personable Character Artist to join our Oakville team. This position creates high poly and low poly 3D models for our games. Applicants must be highly motivated and organized, able to work as a part of a team, while also possess the ability to work without…
Team name: N/A Project name: None as of right yet Brief description: Been in development for about a week or so now...all I can really say at the moment is that it is a medieval/fantasy-themed RPG . Target aim: Retail Compensation: Please email me with a quote...keep in mind though that for the time being I'm just paying…