hello, what do u think about those mentioned softwares? is it used in AAA ? what about hair system? is it possible to export haircards obj/fbx with textures ?
if u have experience with it, what are pros and cons?
AAA projects imho never uses premade assets. That's why they are AAA. But everybody else in fact does these days. That's why there is an asset store for Unity or Unreal. In the end it's allowed what works. So simply try it out. If it fits to your needs, stick with it. If not, search for replacement.
& what do u think about those mentioned software's?
Control over all aspects and 100% owning the material created without worrying bout any infringement/accusations of some how miss-using any of the applications or content.
Also to LEARN,
these shortcut processes are made for indie's devs that have a lack of applicants for their projects and or want to make 100% of the profits minus whatever processes take a % of & hosting locations will take, people who do not want to put 100% effort into things, scriptwriters paid to make processes one click solutions so people who already have to much $, so they can make some more and also stop us from making any, the lazy or want the easiest way to say "hey look what i did"..but didn't really do.
My experience is, i had access to them but never used them, kind of counter productive in that way but, i do not know never felt compelled to. Actually enjoy the production processes, at times, even more so now that i learned how to smash my own ideas into something even if not all the rage in popularity..
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what is better option and why?