Hello, Im one of the HEAJ student. (Remember me ? Ive done the red girl for Quake3) Now, we are slowly working on one model for Unreal Tournament 2004 (between other works) My concept is a boy that can generate a sort of ghost around him. The boy will fight with a stick while the ghost will take the gun. What do you…
Hi I'm currently a student looking for internships and freelance/contract work for the summer. Ideally, I would like to get some experience working on a game to improve my skills and learn more things about game development in general. Here is my website with my portfolio and resume. http://joohsonart.blogspot.com/ Thank…
Hi everyone, We're a student team working on a low-poly style 2.5 game, Glaze. We've recently overhauled the materials and we're looking for feedback on the overall look. It's inspired by terrariums and games like Hohokum, Firewatch, and The Witness. We don't have long left before the deadline and would appreciate any…
Hey guys, my name is Kat. I'm currently a student in the Dallas area and i just started doing 3d modeling. This barrel is my 1st prop and i'm looking forward to doing more 3d! First time doing a low poly, high poly, textures and even posting screenshots. I would like to thank Raul and Phillip for helping out! You guys rule!
Hello all im a recent grad (see signature for info) Folio: www.kwolmarans.com I'm looking for a crit on both the site and the content. Note: The site isn't setup as a specialist site as im currently searching pretty wide for post graduate employment (Delivering magazines wont cut it once the student loans kick in :\ ),…
Hi everyone, My name is Phil Zhang. I am a game art student and this is my first time try to design a character from sketching to UDK ready... This project is not done yet, Please critique as harshly as you can to help me improve :) Concept Sheet: Zbrush model: 3D max Model(5000 poly) Diffuse (rendered from zbrush and then…
Hello people of Polycount! I'll be returning to Vancouver this September to finally return to school, and I was wondering if there's any polycounter who lives in Vancouver and would like to casually meet up / hang out / talk about game devs and art and all that. Fellow students would be all welcomed, I thought it would be…
Hi , I'm Alex and a student animator. I would really love to improve my showreel. These are some of the animations I'm working on from my reel. https://syncsketch.com/sketch/3a5a93ade3cb/ Thank you for any kind of feedback is appreciated. I'll keep on making new animations for the reel at the same time, so please excuse me…
Guys I am thinking to get ZbrushCore 2018 is it worth. So I would love to hear your thoughts on this. I am student for now and would love to get my hands on Zbrush and could not afford it and I can get ZbrushCore. Please give me your thoughts should I get zbrushCore or save my money and get zbrush. Thanks
Hi I am a 3D animation student and was wondering what techniques and skills are important when it comes to modelling 3D environments for games. I know low poly modelling is very important, would just like to know what other strengths would be required. Alos is there work for me out there solely as a modeller if my…