Heh, I came from some of the Planet boards which were not the nicest to noobs, hence the defensiveness. What usually happens is I'll take a model, or (*laughs*) attempt to create a new one in MAX and have no texture information at all (now the wrapping-unwrapping tutoral above may cover this exact thing, I am sorry if I…
thought i'd go and disagre with people a bit Polys with more than 4 sides are not really sloppy as long as they are perfectly planar and they are not overly complicated (like part of an arch). Breaking up all the buildings into tiny bits as suggested in the tutorial is INSANE. It's a good technique to build a building…
Hi everyone, Thank you for all the feedback and help. After experimenting with everyone's suggestions, the solution finally dawned on me, and I was able to achieve a perfect quad-based SubDiv sphere using the following workflow in 3ds Max: Standard Primitive Box (set length = width = height, set all segments = 1) >…
exactly, on very small geo where u cannot have it less dense, u are better of just using plain subd modeling. can we see some wireframes ? so that i can check how dense it is. because th middle area is looking nice, but the ends are looking too sharp
Hello all. I’m a game designer mainly based around the utilization of Unreal Engine. I am not only a game designer specifically working on 3D games but I’ve been designing a Dragon Ball MUGEN game for approximately 2 years alongside my development team. We are sprite artists, UI designers, game designers and animators…
Hi there, my name is Robert Fink. I think I have a pretty unique story that I would like to shout out from the top of mountain, this mountain being the internet. This is the story of how I proposed to my woman friend of three years this last August 9th, 2013. With the help of my awesome friends Ryan (Programmer) and Jack…
Bi-Monthly Game Art Workshop - Workshop #1 Alright guys, since this is the first workshop we're going to keep this one simple, we've got some cool ideas for some more indepth stuff later down the line, but we've got to see how this works out first. Start date: Monday June 8th End date: Monday June 22nd We'll keep this one…
JOIN THE FOX TEAM DEVELOPMENT WITHOUT BORDERS GDC 2013 Booth #CP2308 Kojima Productions will be returning to the GDC 2013 Career Pavilion (March 25th - 27th) to seek for skillful engineers, artists, and game creators including: ・Project engineers for the latest Metal Gear Solid targeted for high-end consoles and PC…
Shadowark Studios - Runes of Knightslore 3D Medieval RPG, Higher Poly, PC Based Synopsis of Story: Five kingdoms are in unity and harmony with each other, each holds an elemental rune. One day a thief steals four of the runes, by then the news reaches the 5th kingdom, which is the Fire Rune. The rune knight is ready and…
For those of you who have been hiding under a rock, a few days ago Polycount officially withdrew from the Dominance War contest. Despite the bad news, the Polycount community was given some good news that we'll be hosting our very own contest. Since the announcement was made, we've worked hard to get this this contest off…