Hi everyone, I've been working on this project for a while now and it's come to a point where I think I can share it with you guys. I was inspired by Elementrix, an artist on here who did these awesome 3D environments that look like 2D paintings. I wanted to do a project in a similar vein. Eventually I decided that I…
Hi, first I'd like to apologize if this has been covered already - because I have a suspicion it could be a popular question, but I couldn't find any relevant threads that answer it in more detail. I actually did find one or two threads but they were all from before Blender's 2.5 release so I'm not sure how relevant they…
I worked for a while making my own art and learning the artist's pipeline because I could never find an artist willing to work with me when I had nothing to show for as a programmer. So I made a gameplay reel of sorts to actually show artists reading this that I'm actually capable as a programmer! Here's the gameplay reel:…
Literally giving me a headache! I just grabbed the october beta, and just installed new nvidia drivers for my card. 3d Vision is working normally for games and whatnot, but I'm having some problems with UDK. I know UDK is supposed to be supporting it now, but only in full screen and not in the editor? Unfortunately for…
I am not a kid, I am in my mid 20's, I quit a partnership with a successful marketing company to go from making good money to living on savings to do what my passion is, and that is making games. I need a 3D Modeller and Level Designer to help out, I can only do so much. I am using Rapid Proto-typing to deliver a playeable…
Hi there ! I'm working with 3Ds Max 2012 and been making some models to use for Source Engine. I always had troubles with uv seams and after i found out about the viewport canvas tool, it was like freakin christmas to me :) . But now everytime after i got rid of the seams with using the Clone Tool in 3d viewport and after…
Hello, My name is Nikunsh, and I have been working on Upwork as a freelance 3d artist. I am looking for some work that would further improve my skills as a prop artist. I am specialized in creating hard surface game props. Here is my skillset: hard surface modeling 3d texturing UV mapping digital sculpting portfolio link:…
Greetings, I recently updated my portfolio (www.westontracy.com) with 3D and UI game work and some Turbosquid assets. More sample of my work below. I'd love to help out with any kick-ass projects out there. You can reach me here: weston@westontracy.com Here's an animation I did to mock-up building placement in a postponed…
Mesh Contrast is a modifier for 3ds Max that enhances the details of 3d models. It allows you to quickly add contrast to whole models or to highlight only some specific areas. Get it from https://mariussilaghi.com/products/mesh-contrast