Hey everyone. Just thought I'd post my portfolio link and get some advice on how I could improve. I've been doing 3D for about two and half years and have mostly learned from youtube and various other online tutorials. Recently I finished a course for character design for games at Gnomon (which was extremely helpful), but…
Hi , Rigger needed to implement character models into UE4. Must have experience:- Expertise rigging in 3D Max - Rigging Complex characters with complex clothing/accessories - Implementing physics within Unreal Engine for clothing, dangling parts, etc. - Physics applied in the engine (if you have the ability to do so)…
I want to become a character designer and I'd like to learn how to model in 3D. I am getting the hang of sculpting in Zbrush and am using Digital tutors as a guide. I hear 3ds is easier for modeling but I am more familiar with Maya. I'm still a a novice modeler and am willing to learn 3ds Max too. So which is better for…
How did you learn how to model characters? (As in edge/box modelling, not sculpting) Any resources you can recommend if i want to learn how to model humans, animals etc? Is it better to use Max or Maya for character creation? I do have some experience in 3d but mainly with hard surface props etc. The topic of modelling…
Hi, I'm trying to add some depth to a character by showing some internal glowing structures within a character. I'm still pretty new to UE and had a quick go with using bumpoffset but that gave problems at the UV seams. If you look at Manhattan's left arm here you can see some glow deep inside and some moving glows nearer…
Hello, I was wondering if anyone knew of any good character reference websites, I have started giving character modelling a try. I don't really have the funds for 3D.sk so anything either cheaper or free would be brilliant. I have seen some on stock image sites I could use for free but they rarely come with side shots of…
So I am working on a character for a PC demo basically to see how far I can push Unity visually without terribly impacting it's frame rate. It's going to basically be a learning session for me before I attempt to create a full on playable game level. Right now its the basic start of a military type character. Here are some…
Hey there! Today I will finally overcome myself, and post my process on my first ever character. I planned to make the whole process from high poly sculpting from a concept art to retopology to uv, so that i will be usable as a gameready model. I am very excited and also full of fear since I'm still pretty inexperienced..…
I'm working on a scene that i'm taking from a diorama that someone made with those warhammer miniatures. I kinda went my own way with the design of the character and made it more of a modern look. The use of the character was not to really get into crazy detail but really as basic silhouettes for my entire scene which is a…
It depends if you're an imaginative person. Myself, I have a lot of trouble coming up with anything even approachign a good character design so this listing could come in quite handy. Its not so much whether these things will alter the gameplay or even the look of the character, but getting a fully filled out idea of what…