I have made a (whiskey) barrel in C4D. I've exported it to Quixel and gave it my textures, wood & iron. Now I want to add some logos and a text to my texture. But everytime I make a photoshop layer containing a line of text and a layer containing a logo, they don't show up in 3DO. Do I forget something?
To swap the texture simply rename “UV_Checker” to “UV_Checker_old” and copy your new image in making sure the name is “UV_Checker”. The folder location: C:\Program Files\Autodesk\3ds Max 2018\maps\uvwunwrap Download a texture here Here's some before and after gifs. Much more pleasing on the eye now. Hope this helps if…
I believe you are on the right track, like masking and layer management. You just need to implement those to your particular model that you are texturing. There is no real streamlined process per se... Using a program that allows texturing directly onto the model is nice, like 3D coat, Zbrush, and Mudbox. Working in the…
Immediate Need: Low-Poly Modeling and Texture Artist We lost a team member due to an unexpected health issue, and are seeking an immediate replacement to join the team during the interim. Most of your time spent would typically be: 1) creating and editing LOW-POLY objects with low to medium complexity (100s to low 1000s…
I've only used 3D coat for retopology purposes and I was wondering if the experienced folk around here could share what makes 3D Coat such a powerful tool for hand-painted texturing. Doesn't Substance Painter offer as much options for this type of texture work?
There is no way to turn off texture filtering with Nitrous. Sorry. There are a couple of ways to see the full resolution of your textures. Change the viewport shading to Realistic. In the viewport dropdown choose Materials > Realistic Materials with Maps. Or you can try this script.…
Hello friends, I'm creating some berries and inside SD, I'm transferring texture from mesh at 4k and Anti-Aliasing set to Subsampling 8x8. Can someone please help me understand why are my textures so pixelated? I can barely understand what I am look at despite 4k resolution. Things finally start getting a bit more clearer…
48 Alpha Textures - Zbrush, Blender, Substance... Format files: 48 .psd files (4k, 16bit) Alpha textures can be used for: cracks, holes, rocks, stones, cliffs, damage, walls etc. AVAILABLE ON GUMROAD
Right now I'm using Unreal Development Kit (64-bit, DX11) version 9953. In the content browser, it keeps telling me "nothing to show, check your filters" I right click and click on "fully load" but still nothing. So do some versions of UDK not contain textures? If so then can I have please have a tutorial that shows how to…