Immediate Need: Low-Poly Modeling and Texture Artist
We lost a team member due to an unexpected health issue, and are seeking an immediate replacement to join the team during the interim.
Most of your time spent would typically be:
1) creating and editing LOW-POLY objects with low to medium complexity (100s to low 1000s poly counts)
2) outstanding texturing (either your own models you've created or existing ones we supply)
3) You need to demonstrate that you have BOTH skills please
Preference given to those:
Demonstrating low-poly, high-quality model examples in their portfolio
Background in military simulations and modern-day “realistic” modeling (as opposed to Anime, Cartoons, Sci-Fi, etc.)
Ability to model and texture low-poly military objects including but not limited to industrial target areas, aircraft, support vehicles, buildings, etc.
Using 3DS Max as the preferred modelling platform
Full Disclosure:
You will be asked to formally sign and agree to a non-disclosure agreement as this is not a hobby project. Most models typically have a 7-day deadline or sooner; if this might pose a problem for you then please do not offer your services.
If interested and to learn more, please feel free to drop me a line via Private Messaging. Thanks for your time and for reading!
Thank you very much for your fantastic response rates! PolyCount seems so far to have been a great referral (thank you PolyCount.com!). There is great interest, but we can do an efficient first-pass screening through the submissions.
First off, if you replied I would like to thank you for your time and response. Our approach is to send a PM to the top 3-5 candidates on Mon, Dec 26. We have another phase of the project scheduled to start on Wed that week so need to on-board quickly. Good Luck!
Replies
my mail id artist.muthyam@gmail.com
Thank you very much for your fantastic response rates! PolyCount seems so far to have been a great referral (thank you PolyCount.com!). There is great interest, but we can do an efficient first-pass screening through the submissions.
First off, if you replied I would like to thank you for your time and response. Our approach is to send a PM to the top 3-5 candidates on Mon, Dec 26. We have another phase of the project scheduled to start on Wed that week so need to on-board quickly. Good Luck!
My key skillsets include High and low res modeling, Texturing for characters,props,vehicles
I am interested in working as a freelance 3d Artist for your project.
Portfolio: http://gambitcreativeworld.daportfolio.com/
http://ajaychoudhary.cgsociety.org/gallery/