Right now I'm using Unreal Development Kit (64-bit, DX11) version 9953.
In the content browser, it keeps telling me "nothing to show, check your filters"
I right click and click on "fully load" but still nothing. So do some versions of UDK not contain textures? If so then can I have please have a tutorial that shows how to import 3ds max textures into UDk.
Replies
There should be a button called "All Assets" at the left upper corner of the content browser. Try clicking it. Also, you may have filtered displayed content by writing something in the search bar or by choosing certain types of assets to display.
If you still don't have any textures displaying here's how you import textures. Just convert your textures into .tga files and drag-drop them from windows explorer into the content browser. Then the import dialogue will pop up where you can write the package name and compression settings etc.
It doesn't have to be the same, but make sure that your texture sizes are powers of two, that is 32, 64, 128, 256 etc., otherwise they wont be streamed. You can use texture sizes like 1024x512 etc.