Fistful of Frags, total conversion for Source engine, seeks a character artist to create player models. As a free project, this is not a paid job, don't look for other compensation than increasing your experience/portfolio participating in a game which will be released soon due its state of progress in key areas. Here are…
Hi I am Fintan the CEO and programmer of Celtic Dragon Studio. We are a small indie team working on our first title Azzy Battles the Darkness in the Unreal Engine 4, but we are in need of a Level Designer to help bring our tribe villages to live. Azzy is a 5 character 1 player platformer/puzzler/RPG style game where Azzy…
Hi, We are currently developing a VR title for the GearVR competition and need a spare pair of hands on the modelling. The game is a detective game and requires the player investigating areas in a mansion. Each room will be a separate 3D model that is presented as a diorama that the player can spin 360 degrees. You can see…
working on one of the player characters for our indie game techs mechs. here is the concept bu dado allmeida and here is a thread with more stuff from the project http://boards.polycount.net/showthread.php?t=67788 i'm still workin a lot on forms an good edge loops, as well as optimizing, i want the total to be around 2-…
I am currently working on my finial year project for my creating computer game design course in Swansea University. my assignment is to create a video game on my own to help showcase my skills I have developed from the course. For the game I chose to go for a 2.5D platform game but wanted to add a twist, the twist is that…
Description: Drifters: Prophecy & Destiny is a singleplayer story charting the tale of a band of pirates who washed up on the mysterious shores of Avalon. In this epic adventure, players take control of Eric, a first mate aboard the Ecuador, a vessel belonging to the Burning Sun Pirates. This tech demo will take players on…
Hey guys~ this is what I made in a month with UDK I'm still studying in a video game school in Montreal. I am a level designer so I didn't put too much time on the look because I wanted to focus on the player's experience and level's gameplay. The reason that I called this Temple is because I want to make an adventure and…
Hi folks, It's been a long time since I was an active part of this community and its something I wanted to get back into. For the last few months I have been plugging away at my own game project. Hellscreen is a retro styled, fast paced,old school styled first person shooter, with a low poly, low rez giger inspiration.…
We need a quote on how much you or your team would charge for 6-8 realistic scenes. The scenes wouldn't need depth, as players will not be moving around. There just needs to be the illusion of depth. ALL scenes must be arranged and lit in Maya, no exceptions. All textures must use scanned textures from the Megascans…
Forge alternate worlds that deepen players' lives! We're a game development studio based in Los Angeles, dedicated to the idea that online games can deliver deeper, more meaningful experiences. We’re looking for a versatile Lead 3D Environment Artist to Join the Palia team! Expectations and Responsibilities: Lead the…