[ QUOTE ] some feedback i received mentioned i should do i quick rig to see how it would animate,neverv attempted rigging and will give it a go not sure which is easier to do in max bones or physique but first off i really need to concentrate on getting the modelling part correct 1st. [/ QUOTE ] You can take your modeling…
hello my friends in this step i have finished the only high res modeling of the gun,some parts modeled with rhinoceros... some other detail light text some bolts joints numbers will ad on baking and texturing step your comments are welcome.. tnx the turnable video: https://youtu.be/kUH8FxpZupk
Hey everyone, so for this little project I've decided to model the classic Jessica Rabbit from " Who framed Roger Rabbit" I plan to make her photo real but at the same time keep her stylized hips and look her hair will be done in 3ds max here is a base model
Ok someone was telling me about this Voxel (I thought it was voxels) Modeling Program made by a Russian developer called something like 3d Armor. I cant seem to find it with a google search. Any ideas what he was referencing? Supposedly higher modeling can be done with it than even zbrush.
I am looking into getting a 3D app that does excellent job at offering wide variety of tools to an artist for painting textures directly on 3D models (low- to med- polycount, UV mapped models). I am specifically looking for an app that allows using curves over 3D model and painting strokes using curves as guides. Nice…
We are looking for an artist or artist's to create 3D model's and textures for an Independent Sci-Fi film project. Model's will include a futuristic-retro spaceship, future drones, and other assets for the film. Please send inquiries and any links to examples of your modelling work to: ahfilm22@gmail.com Please note:…
We are developing an educational VR app in the medical domain, and we need an artist that can create high quality anatomically correct models of organs, starting with a heart. These models will be used in Unity3D and will be part of a room-scale VR app running on an HTC Vive Pro. Please email me at Vice@vral.ca with your…
Hey, I've been attempting to model firearms and vehicles for a mod I'm working on for Halo: Custom Edition, and most of my models are a bit lacking in my opinion. I think what would help me is knowing how such objects function, at least on a mechanical level, so I can keep that in mind as I model, anyone know any good…
Ok, so I’m new(ish) to 3D and was wondering how environments like these would be modeled out? (reference images below) I always see tutorials and guides for individual assets, but not the environment itself. Surely it’s not modeled using a flat plane and a sculpting tool like most current open world environments are.I was…
I was watching and reading tutorials on modular environment modeling, but they all are for buildings and geometric environment. How well does modular modeling work for an organic environment full of dirt, rock, and plants?