Hey everyone! thought I'd join in on the fun :) I'm quite new to 3d and have been working with it for about one year now so thought doing this challenge would be a great way to better on my skills. I'm joining the environment category and will do a Turret and a creep den. I'll be updating this first post with the progress…
Jinx the zombie slayer, I am thinking of jinx on a van shooting some zombies or maybe where she is riding bombs like that shot from the jinxed cinematic. Not really sure yet. Would like to have the base 3d and paint over it. So here is an early sketch and the concept i am going for at the moment. Let the fun begin :) .…
Hi Everyone! I am thinking about doing a Halloween themed Ziggs skin. I am starting to get some sketches together but the base thoughts are huge giant carved Pumpkin on Ziggs back, and small little jack o'lanterns or rotten eggs that Ziggs through as his main exploding bombs. Essentially I want Ziggs to be a little…
Ok, first post! I have an idea that I'm going to run with using the Adventurer rig by Kiel Figgins which you can see here. I'm choosing this rig because I've used it before and I like how it handles and the character itself looks like something that might actually show up in LoL. OK! Here we go. If you have any feed back…
Very nice work Avelyne! I love your choice of colors and the model fits perfectly in-game! It's incredible to see your progression since the last Riot contest! I see you at the next one?! :)
Greetings, everybody! And amazing works! I decided to join the competition with a work of mine. I know I'm uploading a bit late, but I'll try my best. Here I'll start the WIP, which originally was to be called "Into Teamfight", but I felt it a bit weird... The Team selected is: Leona, Garen, Vi, Katarina and Jinx. I miss a…
Hi, I’m currently working on a ~10-minute 3D short film and I’m looking for an experienced rigger to collaborate on a main character. Project context * Personal short film (solo project) * Creature: quadruped with stylized semi-realistic anatomy * Software: Autodesk Maya (Arnold pipeline) * Goal: clean, animation-ready rig…
LATEST: PLAYABLE DEMO -- I painted a version of Irelia that I wanted to make 3D last year, but I never really around to it. Still like a lot of what I did with the painting, so I think I'll do something along those lines, and change some of the things I thought didn't work so well (like the blades). Definitely needs more…