LATEST:
PLAYABLE DEMO
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I painted a version of Irelia that I wanted to make 3D last year, but I never really around to it. Still like a lot of what I did with the painting, so I think I'll do something along those lines, and change some of the things I thought didn't work so well (like the blades). Definitely needs more vibrant colours.
The only good Teemo is a dead Teemo. (Sold separately.)
Currently got a moonlighting gig and a course I'm busy with, so I'll be a bit slow to start, but I'm super pumped!
Replies
@CocoaCup: Thanks! Yeah, I should actually do concept art from the in-game camera view, and get an idea of where those other things would be placed in relation to her...
Hand-painting specular's way harder than I thought. Especially considering spec is camera-dependent, so sort of need to paint spec that doesn't really have a direction I think... I dunno, still figuring it out. XD
@CocoaCup: ME TOOOOOO!
@Chantel-sky: Thank you!
@erroldynamic: Thanks so much!
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Spent most of last week pretending I could animate (note to self: I can't really). I'm sort of jumping between textures and animation depending on my mood. That deadline's looming...
The hands are untextured, as is the thing on her back, so I'm still getting there.
You can check it out here: http://techartjon.com/riotcomp
Submitting now, with the playable demo!
and that running animation gosh
darkmag07: Thank you! I sent a Windows build along with my entry, so I think they will get to play it.
Waterbear: Thank you!
makaronas21: Wow, that's so nice of you! Yeah, I really wanted her Q to feel good -- it's such a core part of how Irelia plays. I'd like to redo her R (wasn't really happy with the laser idea), but I've got some work-related stuff to get done this holiday, as well as resting up a bit, so I'm not going to beat myself up if I don't get around to it.
Taka007: Thank you! Let me know how you find it.
I hope to one day be able to make 3D characters like that, very inspiring!
I wish you the best of luck c: