Uh, well, heres my understanding of the past ones, just so you know how they kinda work Puzzle 12: Matthew Green. The answer takes Spartans to find it. Answer: 42300 Uh, dont know about the 42, but the spartan refernce is easy Puzzle 11: Grahame Wan. My eyes are perfect even reading the bottom line of the eye test. Answer:…
Damnit, our forum software provider has messed a few things up. I've opened some tickets for these, and will let you all know once I get some updates. 1. All the banner images are blank. This looks like a permissions problem on their end. 2. Image embeds in posts are small and incorrect aspect ratio. They used to be…
1. This project is a VR mobile zombie shooting game, we need you to help to design/layout a dirty and massive sewerage scene with given modular 3d models which including props and decals. 2. We will provide the whole Unity3D project, and need you to work with Unity3D game engine. What we need you to help to do: 1.…
Below is an example of what I am trying to accomplish, It might be very complicated but I need it for my idea to work. I cannot split up into maps, this is why I am asking for this. Example 1 I want to be able to call only that section of the map on let's say a "particles" system, I want to use my own geometry to project…
hay Poly-count pple this first time to post here so i hope u like what i will do my target to make a stylized room from various concepts and styles to one style that i defined it here on this model work still in progress. goals: 1-finish the room in 45 day 2-post every weekend my progress 3-poly target 15K poly 4- improve…
Everyone says 96 udk units = 6 feet, average human height, but according to the udk wiki and a bunch of other forum posts 1 udk unit = 2 cm. 96 units x 2 = 192 cm which is like 6 foot 3. so i dont understand how both of these can be true. I was building basic blockout assets for my scene under the assumption that 96 units…
Wow... I just looked at the reference I was using and his arms are almost 1 1/2 or double the size of the ones currently on my model, haha XD Thanks man I wouldn't have spotted that! Will be making that change now, any C&C very welcome :)
Anyone remember Q from Star Trek? Well, he's the voice actor for the villain in this episode. Season 2 Episode 1 is now out, and I was not disappointed! SORRY ABOUT THE COMMERCIALS, JUST SKIP THEM [ame] http://www.youtube.com/watch?v=SL7S6YTJti8&hd=1[/ame]
I feel the same right now. The art and mechanics are very impressive and its really impressive to look at but I'm about 1 1/2 hours in and feel kind of bored. It's been mostly repetitiveness without any clarity if I'm even doing it right, hoping it picks up!