Perhaps a bit of a dumb query but I'll ask anyway... :poly142: I have some UV sheets in 3D Max, one of which contains various objects like window frames/glass/plastic objects etc. I want to texture these in Photoshop and so I've exported them at a resolution of 2048x2048. I may just be needlessly confusing myself but I…
Hello there ! I rencently released two packs that could be handy to all of you doing characters for game and having the need to details them quickly and efficiently. The first one is a tiled package that contain 30 maps in 1k with different skin pores and details, perfect for real time and to use in offline renderer to…
Edit: We found our man, thanks everyone for submitting. We're looking for 2 mobs + variations for a Dota 2 total conversion mod. We only need 3d models, not the texture or rigging The first mob is the guardian. There are 2 variations, one at each end of the map. The mob comes out of a magical pool and container type thing.…
Dear friends, we are glad to introduce to you our brand new texture collection Liman textures vol.1 "Solid walls". Textures vol.1 "Solid walls" is a collection of 100 high resolution images of seamlessly tileable textures. This texture collection is related to solid stone and concrete surfaces. All textures have been…
My WIP-thread for the PC-CSGO skin contest. Initial thoughts, using Back to the Future and Alien as the inspiration. I ended up making some "acid" themed weapon. Inspiration from difference space creatures that contain some odd "green goo" rather than blood. The usage on weapon is quite interesting, I figured out I would…
So it seems that talking about lightmaps is quite popular in this forum, and I'm here to do my part! :) I'm working on a project with a friend and I'm doing the heavy lifting as I have a pretty stout PC. In short, I'm baking the scenes lightmaps, and then exporting them as packages and sending them off so my friend can do…
web business i want some guidance guys and a little info from your experience i have last week taken a domain name www.3dkernel.com and created a neat site out-there , now i want to have some money back to me !! .. i don't want to deal google , i want another ad sense service providers how can i earn money from my site , i…
So this is my first time developing anything for a Valve product. It seems to me that only a valve SDK or game would be able to read the shaders correctly, so I wanted to export the files and test them in the Alien Swarm SDK. Unfortunately, despite finding a tutorial (http://www.northcapestudios.com/blog/?p=45#Part1) When…
Atlas, the carrier of Earth, has been defeated so who is there to carry the world now? The gods have used the matter that once was the planet Mars to create Onus, a beast so large the world snugly fits into his backpack next to his iPod and peanut butter sandwiches. The gods have hardened his soft dust like surface into a…
i just finished this guy up today (or finished by my standards anyway). i'm certainly open to criticism, it'll help me do better on my next piece! textures are 2048. i have: diffuse + alpha, specular + gloss (in alpha channel),normals, masks (occlusion + reflection). when i recompile the textures i'll be putting the gloss,…