Hey everyone! I've been working on an realistic bust of Dolores from Westworld. I'd like some critique on her facial features and how close to a likeness I have. Thanks!
I can't teach someone to have a natural eye for color, shape and composition I can teach pretty much anyone with fingers and a willingness to learn to make a model that fits a spec if I'm hiring for the long term I'll take the hit of training someone for a few months over someone who'll never quite nail the vision/style.…
Hi!! I wanted to ask you for some advice. I'm looking to create a portfolio of creatures (and maybe a little bit of characters, but preferably creatures), which is what I really enjoy doing, and I want to increase my chances of getting hired. So I want to add more skills to my repertoire. I'm thinking of starting to study…
Any C&C and guidance is welcome. This is real-time from within ZB. Can't say I know how to render in ZB and I haven't seen too many tuts about that particular subject. I tried as hard as I could to get the veins right and I think I'll never be happy with them... The original bust was sculpted by Peter Murphy and the skin…
This is nicely done! Love the stylization and especially the subtle color variation! The biggest drawback for me is these are all PNG files, which means the images load reaaaaaallllly slowly, especially for anyone on mobile. If you upload JPG instead, it'll load much faster, and you'll avoid eyeballs just skipping away…
Hello polycount. Here's a bust I made of Sona from League of Legends in my spare time. Comments and crits welcome! I went for more of a realistic style with my piece.Screencaps using Xoliul's shader.
Currently Working on a Medieval Assassin bust. So far I focused on the armor more than the face. I'm trying to show personality and character through the face. I'm looking for a neutral character that follows her own goals and play by her own rule. Moreover it is the type of character that can be an antagonist at the…
Hmm, from the game screenshot, it looks like it's a four-sided system of blades: But if you wanted to just make it two-bladed, I think the middle part as you've sculpted it is too thick. (Oh wait, nevermind, I didn't look at his other hand!)